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Rendering in cycles causes objects with materials to go black and shiny when using the GPU
Rendering in cycles causes objects with materials to go black and shiny when using the GPU
Sorry, didn't meant to close that. Here's an updated version of the file with the resources packed, thanks for the patience.
Rendering in cycles causes objects with materials to go black and shiny when using the GPU
Rendering in cycles causes objects with materials to go black and shiny when using the GPU