Erindale Erindale
  • Joined on 2020-11-04
Erindale opened issue blender/blender#120602 2024-04-13 01:49:52 +02:00
Unable to modify Asset Catalogs
Erindale opened issue blender/blender#120302 2024-04-05 14:44:31 +02:00
Eyedropper on Colour Ramp flag crash to desktop
Erindale commented on issue blender/blender#118274 2024-02-14 14:24:42 +01:00
"Use Self" option for drivers throws error unless "Auto Run Python Scripts" is turned on in preferences

I appreciate this is not exactly a bug as it technically works where it's designed to but it's sufficiently hidden behaviour with sufficiently obscure error messaging in the UI that it's…

Erindale opened issue blender/blender#118274 2024-02-14 14:21:02 +01:00
"Use Self" option for drivers throws error unless "Auto Run Python Scripts" is turned on in preferences
Erindale commented on issue blender/blender#117894 2024-02-07 20:34:39 +01:00
Search Result seems effected by the path length in the menu

I also don't agree with the length being a heuristic...

Join String over Join Geometry is the one that comes immediately to mind for me as a frequent papercut. I think alphabetical with a…

Erindale commented on pull request blender/blender#117130 2024-01-26 14:55:38 +01:00
Nodes: Added "Move Item" operator for re-ordering nodegroup sockets and panels

I definitely hear the accessibility concern for click-drag but I think that could be covered with an input preferences option to change click hold to click-on/click-off. Up down buttons are…

Erindale opened issue blender/blender#117408 2024-01-22 14:10:29 +01:00
Speaker in Disconnected Collection Info will play audio
Erindale commented on issue blender/blender#112584 2023-10-04 02:57:38 +02:00
UI: Hint about "Type to Search" in add menus

I think clear signposting in the menu is important for discoverability. Also many users like to have a positive engagement with a tool (eg clicking on tool shelf icons rather than going straight…

Erindale commented on pull request blender/blender#111589 2023-08-27 17:57:51 +02:00
UI: Move Auto-Offset toggle to User Preferences

Well needed!

Erindale commented on issue blender/blender#103457 2023-08-03 22:43:40 +02:00
Attribute Map node

Looks very promising! I agree with the int key value. Doesn't make much sense to me for floats or vectors, especially if there was a hash node.

Erindale opened issue blender/blender#110340 2023-07-21 12:47:39 +02:00
"color" attribute name doesn't work in Cycles
Erindale opened issue blender/blender#107956 2023-05-16 00:55:23 +02:00
Delta Time doesn't update after frame rate change with cache
Erindale opened issue blender/blender#107191 2023-04-20 20:45:22 +02:00
Node Search Omits Standard Nodes
Erindale commented on pull request blender/blender#105972 2023-04-16 13:53:03 +02:00
Nodes: Move data-block default values with link drag search

This is so needed for other socket types as well. It would really speed up workflows and remove an annoying papercut. Sverchok had this kind of function and it was always super handy

Erindale opened issue blender/blender#106739 2023-04-09 13:54:42 +02:00
Unable to duplicate simulation zone
Erindale commented on pull request blender/blender#105448 2023-03-22 17:09:50 +01:00
WIP: Geometry Node: Copy Material

Fantastic and much needed utility. Material assignments are still very clunky in geometry nodes so something like this would make it much more viable especially for workflows including retopology etc

Erindale commented on issue blender/blender-addons#104413 2023-02-16 15:59:10 +01:00
Alt+Shift is not working for Geometry Nodes in 3.5

Seconded. Viewer node is totally different use case to group output. The shortcut wasn't needed for something else so I don't see how just removing it completely leads to better UX