I see. It'd add a bit of tech debt, but it would make it usable. Now it's completely impossible to work with nested sound in scenes. There's now way to do it.
The original bug I reported,…
To work around this (and that, blender/blender#69444) I created a simple operator that will pluck the sounds from a parent considering start frames and offsets…
I can try to make a fix, but won't guarantee outcome, as I have failed in past in this area heh.
Go for it 💪, Richard!
@ideasman42 , that Wayland report -- which said dead keys worked in X11 made me wonder if I had something off with my setup. I hadn't thought about that because the old blender versions do work. …
As far as I can see Blender never supported dead keys, at least not explicitly. The change referenced (cafd6b519c5f5c4b67d0dfe3d453cd4223b38716 seems unlikely to have broken anything related to…
This is still unresolved two years after the report. This does not work even on the LTS version. Could this be prioritized? This is a severe accessibility problem.