Gangneron
  • Joined on 2023-06-05
Gangneron commented on pull request blender/blender#116794 2024-01-06 21:23:55 +01:00
Fix incorrect translation

I forgot to mention that I had this problem on 4.0 but the problem must have been corrected. I'll watch Tuesday and let you know again

Gangneron commented on pull request blender/blender#116794 2024-01-06 20:59:21 +01:00
Fix incorrect translation

So what can I do to resolve the translation problem?

Gangneron commented on pull request blender/blender#116793 2024-01-06 15:23:06 +01:00
Text Editor: Add GLSL support language

i update list of keyword

Gangneron commented on pull request blender/blender#116793 2024-01-05 21:55:29 +01:00
Text Editor: Add GLSL support language

ok thank you, but when I look at the file for osl there are a lot fewer elements so I ask myself a question: either I put too many elements or some are missing in the file for osl

Gangneron commented on pull request blender/blender#116797 2024-01-05 20:40:41 +01:00
Video_Sequencer: Add render menu to Video Sequencer

I would like to know what you think about adding a menu rendered in the 3d viewport

Gangneron commented on pull request blender/blender#116797 2024-01-05 19:51:41 +01:00
Video_Sequencer: Add render menu to Video Sequencer

Ok, so i update my description. I will ask someone from the user interface for advice regarding this change in 3D viewport

Gangneron commented on pull request blender/blender#116797 2024-01-04 20:54:10 +01:00
Video_Sequencer: Add render menu to Video Sequencer
Gangneron commented on pull request blender/blender#116793 2024-01-04 20:47:24 +01:00
Text Editor: Add GLSL support language
Gangneron commented on pull request blender/blender#116797 2024-01-04 20:46:36 +01:00
Video_Sequencer: Add render menu to Video Sequencer

I did this to start improving the UX of the video sequencer

Gangneron created pull request blender/blender#116797 2024-01-04 19:57:13 +01:00
Add render menu to Video Sequencer
Gangneron commented on pull request blender/blender#116794 2024-01-04 18:00:27 +01:00
Fix incorrect translation

ok thank you my message those to UI in Bonne collections UI

Gangneron commented on pull request blender/blender#116794 2024-01-04 17:41:09 +01:00
Fix incorrect translation
Gangneron created pull request blender/blender#116794 2024-01-04 17:37:28 +01:00
Fix incorrect translation
Gangneron created pull request blender/blender#116793 2024-01-04 17:18:36 +01:00
Text Editor: Add GLSL support language
Gangneron created repository Gangneron/main 2024-01-03 17:37:29 +01:00
Gangneron commented on pull request blender/blender#116729 2024-01-03 10:49:41 +01:00
Refactoring: Geometry Nodes: Rewrite Ico Sphere mesh primitive

ok sorry I thought it was interesting to stick to the latest standard it's for this.

Gangneron commented on pull request blender/blender#116729 2024-01-03 10:21:13 +01:00
Refactoring: Geometry Nodes: Rewrite Ico Sphere mesh primitive

Hello if I may, you use #include while the new c++ standard uses import std; So I think you should use import std;

Gangneron commented on pull request blender/blender#116492 2023-12-23 21:46:07 +01:00
UI: Reorganize 'View' menus in animation and video editors to make them more consistent

I have a question, can the sequencer menu be improved by separating all function of render. For exemple put Sequence render image, sequence render animation and Toggle Sequencer/ Preview in the…