54e397cc78
Cleanup: convert node_exec.h to C++
2390abf1d3
Cleanup: Reduce indentation when setting custom normals
96f9930de1
Cleanup: Miscellaneous changes in corner fan normal calculation
a7d652e459
Fix Unreported: GPencil grab tool doesn't work on strokes changed by modifiers
367145209c
Cleanup: Move attribute_math to proper blenkernel namespace
Cleanup: convert node_exec.h to c++
ac1ac6be9a
Fix #107573: Purging orphan data deletes used data.
109c1b92cd
Fix #105621: USD export: incorrect texture alpha mapping
7ff752b789
Cleanup: Unify mesh sampling multifunctions
743f57e95e
Cleanup: Move draw_manager_profiling to C++
642e18e889
Cleanup: Move node_util.h to C++
1b8dc58fd7
cppify node_util.h
5b876b810f
Fix #106776: Volume cube won't render in Cycles
22245115fd
Fix #107499: Text Object Selection with Scale To Fit Mode
71e4f48180
Nodes: Improve link drag search value moving
dc73b63460
Fix: crash baking empty rigid body world
d0c6117196
Fix #107420: crash getting PTCacheID when baking scene rigid body world
88d03d15c1
Realtime Compositor: Implement Stabilize 2D node
1a5ad33a57
Cleanup: Move pipeline.h to C++
9954a5d07c
Cleanup: Remove left-over debug prints in own previous commits.
Cleanup: cppify pipeline.h