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Not correct imports some fbx files. Scale of its bones not equal scale its mesh.
The world isn't perfect (c) :-)
Not correct imports some fbx files. Scale of its bones not equal scale its mesh.
Hi, problem for me in self.get_bind_matrix().normalized() - it remove scaled values in bones transforms. I not sure what EULA allows sharing parts of package. But Unity free for Mac, Linux, Windows
Not correct imports some fbx files. Scale of its bones not equal scale its mesh.