Igor Unguryanov Igrom
  • Joined on 2020-02-28
Igor Unguryanov commented on issue blender/blender#120590 2024-04-19 19:44:42 +02:00
FBX and USD import is broken - blender does not detect custom normals, puts hard edges where they are not.

@lichtwerk Sorry, but your screenshot looks the same in 4.0 and 4.1. What am I missing again?

Compare the first and the third screenshots from my previous comment

![image](/attach…

Igor Unguryanov commented on issue blender/blender#120590 2024-04-18 14:59:06 +02:00
FBX and USD import is broken - blender does not detect custom normals, puts hard edges where they are not.

Could you give the index of that vertex? I imported the USD file in 4.0 and 4.2 here and saw the same number of sharp edges. And visually things are seeming the same to me, so I'm not sure…

Igor Unguryanov commented on issue blender/blender#120590 2024-04-12 18:43:21 +02:00
FBX and USD import is broken - blender does not detect custom normals, puts hard edges where they are not.

It is important to save custom normals when importing! Resetting normals is not a solution, also if you remove hard edges, shading breaks, which is also not a solution.

Igor Unguryanov opened issue blender/blender#120590 2024-04-12 18:33:15 +02:00
FBX and USD import is broken - blender does not detect custom normals, puts hard edges where they are not.