Jacques Lucke JacquesLucke
  • Hennigsdorf near Berlin
  • Joined on 2013-11-18
Jacques Lucke commented on pull request blender/blender#105090 2023-03-17 13:13:45 +01:00
Nodes: SDF Volume nodes milestone 1

Should all the new nodes be experimental? Currently, two of them are in the menu even without the experimental option.

Jacques Lucke commented on pull request blender/blender#105614 2023-03-17 13:01:37 +01:00
Nodes: Add dropdown to select group socket subtype

Almost there. Currently the subtype in the modifier does not update when I have it in the node editor. I think the issue is that the subtype stored in bNodeSocketValueVector is not updated now.

Jacques Lucke pushed to main at JacquesLucke/blender-web-scripts 2023-03-17 12:49:33 +01:00
723d5ebac0 better url parsing
Jacques Lucke suggested changes for blender/blender#105793 2023-03-17 12:36:27 +01:00
Mesh: Parallelize extraction of UV maps
Jacques Lucke commented on pull request blender/blender#105793 2023-03-17 12:36:26 +01:00
Mesh: Parallelize extraction of UV maps

I'm a bit confused why there is a nested loop now.

Jacques Lucke commented on pull request blender/blender#105793 2023-03-17 12:36:26 +01:00
Mesh: Parallelize extraction of UV maps

Remove timer.

Jacques Lucke commented on pull request blender/blender#105793 2023-03-17 12:36:26 +01:00
Mesh: Parallelize extraction of UV maps

Shouldn't really help to capture src and dst explicitly here, just use &.

Jacques Lucke pushed to main at JacquesLucke/blender-web-scripts 2023-03-17 12:28:08 +01:00
40d3547773 improve readme
ef048cd72d add button to copy command to apply pull request
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Jacques Lucke commented on pull request blender/blender#104478 2023-03-17 12:06:29 +01:00
WIP: Core: use generic copy-on-write system to avoid redundant copies

I didn't use the term implicit sharing before and didn't come across it much, but can get used to it. Based on Wikipedia the term indeed seems to…

Jacques Lucke commented on pull request blender/blender#105826 2023-03-17 11:59:05 +01:00
Fix #105688: Ignore modifier part of viewer path in pinned trees.

I think ideally we would store the context modifier in the node editor so that it gets pinned as well, but I'm fine with this solution as well for now if it fixes the crash.

Jacques Lucke pushed to tree-zone-discovery at JacquesLucke/blender 2023-03-17 01:27:05 +01:00
9329e631d8 cleanup
6ea062d81b progress
94053431de progress
0f04d5c0c3 progress
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Jacques Lucke pushed to tree-zone-discovery at JacquesLucke/blender 2023-03-17 00:46:39 +01:00
9d9689ae63 progress
9e2125a8a5 make bounded bit span even more restricted
bb11a1c27d use new bit array vector data structure
9f58bc49e2 add experimental bit array vector data structure
Compare 6 commits »
Jacques Lucke deleted branch recursive-vector from JacquesLucke/blender 2023-03-16 17:52:19 +01:00
Jacques Lucke pushed to main at blender/blender 2023-03-16 17:52:16 +01:00
34f3893831 BLI: support recursive usage of Vector
Jacques Lucke merged pull request blender/blender#105832 2023-03-16 17:52:16 +01:00
BLI: support recursive usage of Vector
Jacques Lucke pushed to tree-zone-discovery at JacquesLucke/blender 2023-03-16 17:01:53 +01:00
03250026f9 progress
92aafa3d2d progress
f3889cdc9f Merge branch 'geometry-nodes-simulation' into tree-zone-discovery
e21afd2f2f Merge branch 'main' into geometry-nodes-simulation
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Jacques Lucke commented on pull request blender/blender#105832 2023-03-16 15:36:49 +01:00
BLI: support recursive usage of Vector
Jacques Lucke created pull request blender/blender#105832 2023-03-16 15:34:56 +01:00
BLI: support recursive usage of Vector
Jacques Lucke created branch recursive-vector in JacquesLucke/blender 2023-03-16 15:34:15 +01:00