Block a user
Joseph Eagar
pushed to temp-customdata-aligned-offsets at JosephEagar/blender
2023-06-22 13:54:12 +02:00
26f92c7c61
Add another customData_update_typemap in early return if statement.
Joseph Eagar
pushed to temp-customdata-aligned-offsets at JosephEagar/blender
2023-06-22 13:50:47 +02:00
5d691a6172
Restore deleted call to CustomData_update_typemap
Joseph Eagar
pushed to temp-customdata-aligned-offsets at JosephEagar/blender
2023-06-22 13:48:38 +02:00
bbbbc0ee40
Remove unneeded dependency
Joseph Eagar
pushed to temp-customdata-aligned-offsets at JosephEagar/blender
2023-06-22 13:47:46 +02:00
1e3de4c7c7
Make patch changes
BMesh: Respect data alignment for attributes
I has an if statement for that. I admit the comment isn't clear, it applies to the three if statements (for 4,2,1 alignments).
Core: Respect data alignment for BMesh attributes
Joseph Eagar
created branch temp-customdata-aligned-offsets in JosephEagar/blender
2023-06-22 12:51:43 +02:00
Joseph Eagar
pushed to temp-customdata-aligned-offsets at JosephEagar/blender
2023-06-22 12:51:43 +02:00
61b45ec8c0
Core: Respect data alignment for BMesh attributes
16e187778b
Fix compiler warnings
b3f3b41d09
GPv3: Initial Layer Tree UI
11fbf58a67
Merge branch 'blender-v3.6-release'
a07063e6a4
Release: Blender 3.6 enters Bcon4, RC.
Sculpt Mode: Mesh hidden when Active UV Layer is selected (fixed already request for 3.3 LTS backport)
IIRC this was not a simple fix, what's the branch name for 3.3 LTS? Just blender-v3.3-release?
334c69f375
Merge branch 'temp-sculpt-dyntopo' into temp-sculpt-dyntopo-hive-alloc
76d11437a2
Merge branch 'main' into temp-sculpt-dyntopo
c83e37d354
Cleanup: Organize snap functions into methods
b12ced210a
Cleanup: Deduplicate transform snap code
3cfd9d8bb5
Cleanup: Reduce number of parameters in snapping functions
Mask on mesh with multires modifier looks strange, behave broken
28799a20e3
Merge branch 'blender-v3.6-release'
1347640e38
Sculpt: Fix #109112: Connected island code broken for multires
93020db5e0
Sculpt: Fix #109112: Connected island code broken for multires
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds
This is not a bug. The texture is scaled to fit within the brush radius as tip_roundness goes to 1. The reason it repeats is because the default setting of image textures is to repeat; obviously…
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds
Sculpt Mode: Tip Roundness on Paint brush scales texture outside of bounds
This is not a bug. The texture is scaled to fit within the brush radius as tip_roundness goes to 1. The reason it repeats is because the default setting of image textures is to repeat; obviously…
76d11437a2
Merge branch 'main' into temp-sculpt-dyntopo
c83e37d354
Cleanup: Organize snap functions into methods
b12ced210a
Cleanup: Deduplicate transform snap code
3cfd9d8bb5
Cleanup: Reduce number of parameters in snapping functions
af63f05d17
Transform: Add utility for debug snapping time