• Joined on 2023-09-13
Jpzhao commented on issue blender/blender#112312 2023-09-14 04:49:56 +02:00
Export: Different transform value of Leaf bone

Blender bone tail is not something that is stored in gltf file format, because this is not something defined in glTF specification. You can't be 100% sure that this value is constant when you…

Jpzhao commented on issue blender/blender#112312 2023-09-14 04:30:36 +02:00
Export: Different transform value of Leaf bone
Jpzhao commented on issue blender/blender#112312 2023-09-14 03:53:31 +02:00
Export: Different transform value of Leaf bone

Hello, No, this is not what I mean. I was talking about using "BLENDER" option to import glb file inside Blender. No other software impacted here.

Sorry, I'm still a little bit…

Jpzhao commented on issue blender/blender#112312 2023-09-14 02:54:56 +02:00
Export: Different transform value of Leaf bone

BTW, this is not related to exporter

The PR will only change the default option at import, nothing related to exporter.

So if the user want to keep joint orientation, he has to…

Jpzhao commented on issue blender/blender#112312 2023-09-14 02:32:09 +02:00
Export: Different transform value of Leaf bone

BTW, this is not related to exporter

The PR will only change the default option at import, nothing related to exporter.

So if the user want to keep joint orientation, he has to…

Jpzhao opened issue blender/blender#112312 2023-09-13 05:26:04 +02:00
Python -- bpy move bone get the wrong result.