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Sean Kim 6864f1832e Fix: Correct polyline hide and polyline face set icons
This PR makes the following changes:
* Moves the `ops.sculpt.polyline_hide` origin to be centered with its
  geometry to ensure it gets rendered
* Assigns the correct material to the middle face for
  `ops.sculpt.polyline_face_set` to ensure it is colored appropriately
  when rendered in blender
* Changes the `theme.sculpt.grab` color from the default white to
  `EAD28A` to match the rendered color and make it more obvious when
  editing the `toolbar.blend` file.

Pull Request: blender/blender-assets#6
2024-05-28 17:06:58 +02:00
icons Fix: Correct polyline hide and polyline face set icons 2024-05-28 17:06:58 +02:00
publish Cleanup: Word wrap license text 2024-05-23 18:01:35 +02:00
testing Brush Assets: Various tweaks 2024-05-23 18:01:35 +02:00
working Initial commit of files from trunk 2024-02-22 11:10:17 +01:00
.gitattributes Initial commit 2024-02-22 11:10:09 +01:00
.gitignore Update .gitignore 2024-02-22 19:24:49 +01:00
LICENSE Update readme and add LICENSE file 2024-02-22 12:13:52 +01:00
README.md Add toolbar icons blend file 2024-02-22 12:24:14 +01:00

Blender Assets

Assets bundled with Blender releases in the Essentials assets library.

Directory Layout

  • publish: Bundled with official releases.
  • testing: Bundled with development branches, work in progress
  • working: Not bundled, work in progress.
  • icons: Blend files used to create icons.

License

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To the extent possible under law, the author(s) have dedicated all copyright and related and neighboring rights to this software to the public domain worldwide. This software is distributed without any warranty.

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Effectively this means everybody is free to use the assets without copyright restrictions. Usage (commercial or not), modification and further distribution (under any license) are allowed. Credits are optional although appreciated.

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