Julian Eisel JulianEisel
  • Amsterdam
  • Asset system (development lead), UI (developer & module coordindator), VR (initial development).

  • Joined on 2013-12-12
Julian Eisel commented on pull request blender/blender#106126 2023-05-15 11:41:10 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

Do not change properties inside of an editable callback, these are meant to be mere queries and not modify data.

Julian Eisel commented on pull request blender/blender#106126 2023-05-15 11:41:10 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

I find it generally more readable if error conditions are checked individually first. I.e.:

Julian Eisel commented on pull request blender/blender#106126 2023-05-15 11:41:10 +02:00
UI: Gray out Scene Auto-Masking option if equivalent Brush option is used #102971

Why is this change done here, it seems unrelated to the patch?

Julian Eisel pushed to temp-asset-shelf-grid-view at JulianEisel/blender 2023-05-12 16:00:54 +02:00
3c3cc48018 Rename "Show Names" checkbox to "Names"
aad8edbb1f Display title and box in asset catalog selector
Compare 2 commits »
Julian Eisel pushed to temp-asset-shelf-grid-view at JulianEisel/blender 2023-05-12 15:24:05 +02:00
000eee0376 Merge branch 'asset-shelf' into temp-asset-shelf-grid-view
da5b2b9c8d Merge branch 'main' into asset-shelf
3d53078dbe deps_builder: update Embree to 4.1.0
4f2ac09886 Cleanup: Reduce binary size by deduplicating attribute processing
5ec2495550 Cycles: oneAPI: enable Hardware Raytracing for Raytrace/MNEE kernels
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Julian Eisel pushed to asset-shelf at blender/blender 2023-05-12 15:23:55 +02:00
da5b2b9c8d Merge branch 'main' into asset-shelf
3d53078dbe deps_builder: update Embree to 4.1.0
4f2ac09886 Cleanup: Reduce binary size by deduplicating attribute processing
5ec2495550 Cycles: oneAPI: enable Hardware Raytracing for Raytrace/MNEE kernels
38416e7ad2 RNA: use correct ui scale type string in generated rna code
Compare 49 commits »
Julian Eisel opened issue blender/blender#107881 2023-05-12 13:48:10 +02:00
Asset shelf UI Polish
Julian Eisel pushed to main at JulianEisel/devdocs 2023-05-11 23:24:33 +02:00
170060e0a1 Fix dependency conflict
Julian Eisel pushed to main at JulianEisel/devdocs 2023-05-11 23:20:10 +02:00
6bc195c263 Add requirements.txt script for dependency installation
Julian Eisel pushed to main at JulianEisel/Weekly-Reports 2023-05-11 18:50:11 +02:00
8c2e8a434a WIP report for May 8-14
Julian Eisel commented on pull request blender/blender#106316 2023-05-11 16:01:33 +02:00
WIP: Asset Shelf Grid-View

@blender-bot package

Julian Eisel opened issue blender/blender#107844 2023-05-11 15:11:15 +02:00
Buildbot & Server Setup for [proof-of-concept] Technical Documentation Infrastructure
Julian Eisel commented on pull request blender/blender#106316 2023-05-11 14:19:43 +02:00
WIP: Asset Shelf Grid-View
Julian Eisel commented on issue blender/blender#107784 2023-05-10 21:51:41 +02:00
Name filtering for Asset Shelf assets

For now I think it's enough to implement this for the grid view only, it can be generalized easily later.

Notes on how this could be implemented:

  • Store a filter string in AssetShelfSettings
Julian Eisel pushed to asset-browser-frontend-split at blender/blender 2023-05-10 21:32:39 +02:00
25c21c907e Merge branch 'main' into asset-browser-frontend-split
143ca272bd Geometry Nodes: Slightly optimize mesh to curve node
5b5e6a846a Geometry Nodes: Extrude: Skip topology map with no edge attributes
3958f4cb02 Cleanup: Fix build warning with MSVC
2158c92d9b CMake/Windows: Install FFMpeg 6.0 dlls when available
Compare 162 commits »
Julian Eisel pushed to main at JulianEisel/devdocs 2023-05-10 21:10:03 +02:00
c5e7a4c3d8 Auto-convert new dev pages from Wiki for testing
Julian Eisel commented on issue blender/blender#105348 2023-05-10 20:52:22 +02:00
[Draft] New Developer Documentation Infrastructure Proposal (Replacing Wiki?)

Here's some content written by @Jeroen-Bakker, as a live demo: https://julianeisel.github.io/devdocs/eevee_and_viewport/gpu/ Feel free to browse around some more, but most pages are dummies.

Julian Eisel commented on issue blender/blender#105348 2023-05-10 20:38:24 +02:00
[Draft] New Developer Documentation Infrastructure Proposal (Replacing Wiki?)

Developers prefer to write code than docs, so I'm not convinced the technology used will make a significant difference. I'd disagree, I think the technology used can have a large impact on the…

Julian Eisel commented on issue blender/blender#105348 2023-05-10 20:32:09 +02:00
[Draft] New Developer Documentation Infrastructure Proposal (Replacing Wiki?)

For me Markdown (together with a generator like MkDocs and the extentions it provides) is clearly the preferable choice. Some points for it:

  • The obvious one: More widely adopted & better known.…