- Amsterdam, Netherlands
- https://socel.net/@julienkaspart
-
3D Artist @ Blender. Sculpt, Paint & Texture Module Coordinator
- Joined on
2018-02-01
This fixes the scaling issue that I reported 👍
It's true that if there was never a valid last vertex, that the expand operator does something seemingly random. Maybe in that corner case it can pick the closest vertex to the cursor screen…
I tried out the other modes and they behave well. Grease pencil doesn't typically make use of holding Shift
to smooth and eraser brushes on Ctrl
don't really have any settings like other…
Ok good to know. I think I have never noticed this bug since, because I diligently apply the scale all the time. In recent versions I even use an addon that does it automatically for me ...…
I tested it for a bit and it works as intended on the user side 👍
That aside, we can change it so the Stabilize Stroke line draws (have a possible fix, will upload shortly) That would be the easiest fix then 👍
How would that look? ( I imagine it to…
I never realized that this setting is what caused the brush to perform so terribly ... For now I'm totally in favor of setting the Pose Origin setting to 0.0 for the brush asset.
I'm even if…
I think it's probably best to still support the last_valid_active_vertex
for these operators. It might be jarring to have the operator regularly fail to execute when expanding from somewhere…