Keir KeirCB
  • Joined on 2020-11-24
Keir commented on issue blender/blender#120122 2024-04-06 09:18:36 +02:00
Stereoscopy Multi-View and Active Camera Node

Yes this is correct, cheers

Keir reopened issue blender/blender#120122 2024-04-02 14:52:53 +02:00
Stereoscopy Multi-View and Active Camera Node
Keir closed issue blender/blender#120122 2024-04-02 14:52:14 +02:00
Stereoscopy Multi-View and Active Camera Node
Keir commented on issue blender/blender#120122 2024-04-02 14:52:10 +02:00
Stereoscopy Multi-View and Active Camera Node

Yes it is the cameras that are not active that are not rendered properly. Cheers

Keir commented on issue blender/blender#120122 2024-04-01 18:10:36 +02:00
Stereoscopy Multi-View and Active Camera Node

Sorry for not making that clear. So I expect there to be 3 seperate renderes for each camera. However, if you look at the images (I added an emission shader to the test object and disabled the…

Keir commented on issue blender/blender#120122 2024-04-01 08:55:15 +02:00
Stereoscopy Multi-View and Active Camera Node

I have simplfied my file, hopfully this illustates the issues.

Keir commented on issue blender/blender#120122 2024-03-31 23:40:37 +02:00
Stereoscopy Multi-View and Active Camera Node

Thanks for looking into this so fast. I will explain what I expect and what I was hoping this feature would achive. But I understand if Stereoscopy is only meant for post-processing.

I would…

Keir opened issue blender/blender#120122 2024-03-31 23:00:59 +02:00
Stereoscopy Multi-View and Active Camera Node
Keir opened issue blender/blender#116289 2023-12-18 02:52:57 +01:00
Zoom causes inconsistent text in nodes
Keir opened issue blender/blender#114371 2023-11-01 16:44:41 +01:00
Import PLY - ignores "nx" "ny" "nz" when importing point clouds.
Keir commented on issue blender/blender#108948 2023-10-31 14:35:20 +01:00
PLY I/O: implement support for other attributes besides Color

@aras_p Thank you so much for your work! I will be testing today. Cheers!

Keir commented on issue blender/blender#108948 2023-06-14 18:29:43 +02:00
PLY I/O: implement support for other attributes besides Color

Beehive.Normals.ply is a point cloud with calcuated normals. Beehive.Normals.ScalarFields.ply has the normals duplicated onto 3 scalar fields.

Keir opened issue blender/blender#108948 2023-06-13 19:48:08 +02:00
Import PLY doesn't import any attributes other than Color
Keir commented on pull request blender/blender#107007 2023-04-17 01:40:27 +02:00
WIP: Geometry Nodes: Scene Sound Input Node

Hi, it would be useful to have volume output with a -1 to 1 range. To simulate a speaker diaphragm you need positive and negative "voltage". Also this would allow for oscilloscopes to be made.…

Keir opened issue blender/blender#106063 2023-03-24 01:10:17 +01:00
All Group inputs are given newly added attribute
Keir commented on issue blender/blender#102505 2023-03-19 14:31:18 +01:00
Motion Blur causes visual glitch on point cloud object moving

I can confim this issue is still present in 3.6.0 Alpha, branch: main, commit date: 2023-03-11 01:59, hash: b06edc289709

Keir commented on issue blender/blender#101101 2023-03-19 14:27:07 +01:00
Perstistant data causes point cloud objects to move

I can confim this issue is still present in 3.6.0 Alpha, branch: main, commit date: 2023-03-11 01:59, hash: b06edc289709