Ray molenkamp LazyDodo
  • Joined on 2014-10-02
Ray molenkamp created pull request blender/blender#120490 2024-04-10 20:53:35 +02:00
makesdna/rna: cleanup duplicated translation units
Ray molenkamp created branch tmp_guardedalloc_clean in LazyDodo/blender 2024-04-10 20:53:06 +02:00
Ray molenkamp pushed to tmp_guardedalloc_clean at LazyDodo/blender 2024-04-10 20:53:06 +02:00
18352cbae1 makesdna/rna: cleanup duplicated translation units
48f77b6c24 Fix #120313: Paint mode vertex selection overlay skips vertices
ce354c4693 Fix #120484: Typo in Blender Python API docs
efd07d8207 Fix #118509: GPv3: fix broken drawing array compression function
335d379667 UI: Indicate type of search in keymap search button
Compare 10 commits »
Ray molenkamp commented on issue blender/blender#120181 2024-04-08 22:44:51 +02:00
Error on pip install bpy 4.1

the issue appear to be it only lists cp311-cp311-macosx_11_0_arm64 while the blender package is named as bpy-4.1.0-cp311-cp311-macosx_11_2_arm64.whl i found a [similar ticket](https://github.c

Ray molenkamp commented on issue blender/blender#120326 2024-04-05 22:03:15 +02:00
Windows SmartScreen flags recent releases as suspect despite signing

@ThomasDinges just prodding you as release manager, as i have no influence over this, if you want to pass the problem to someone better equipped to deal with it, feel free to do so.

We should…

Ray molenkamp commented on pull request blender/blender#120323 2024-04-05 20:45:45 +02:00
Fix #120302: Crash Using Eyedropper on Color Ramp

Ignoring it seems to cause no bad behavior, as in it works by pressing "E" the same way as selecting "Eye Dropper" from the menu.

It doesn't, the menu option live updates as you drag the…

Ray molenkamp commented on issue blender/blender#120302 2024-04-05 18:25:28 +02:00
Regression: Eyedropper on Colour Ramp flag crash to desktop

caused by c5d855b497fdacaa7f38f630c3d10e9e65e4f27e eyedropper_colorband_init wasn't updated for the change from UI_but_funcN_set to UI_but_func_set in colorband_buttons_layout so it's now…

Ray molenkamp commented on pull request blender/blender#120280 2024-04-05 14:48:50 +02:00
WIP: Cycles: Skip Metal-RT check

@blender-bot package macos

Ray molenkamp commented on pull request blender/blender#120279 2024-04-05 14:48:30 +02:00
WIP: Cycles: Reduce Metal Language Version

@blender-bot package macos

Ray molenkamp commented on issue blender/blender#120181 2024-04-05 06:10:51 +02:00
Error on pip install bpy 4.1

is python -m pip -v install bpy shedding any light on the package selection process?

Ray molenkamp approved blender/blender#117965 2024-04-05 00:26:30 +02:00
GHOST/WIN32: Remove Initial UpdateWindow

afaik it's painting a gray screen anyhow, doubt anyone is gonna miss it

Ray molenkamp commented on pull request infrastructure/gitea-custom#7 2024-04-04 20:54:10 +02:00
Fix: Swap order of "Comment and Close"

Not that i'm aware of, doesn't feel like the hardest modification to make, but still more than i currently have time for, so i'm gonna declare it out of scope for this PR.

Ray molenkamp commented on pull request blender/blender#120258 2024-04-04 18:40:55 +02:00
Fix #119958: Crash when baking during animation

Can't seem to repro anymore with this PR on an asan build, while it was a 100% repro previously.

Ray molenkamp created pull request infrastructure/gitea-custom#7 2024-04-04 15:51:37 +02:00
Fix: Swap order of "Comment and Close"
Ray molenkamp pushed to tmp_comment_button_fix at LazyDodo/gitea-custom 2024-04-04 15:51:20 +02:00
d272975ddf Fix: Swap order of "Comment and Close"
Ray molenkamp created branch tmp_comment_button_fix in LazyDodo/gitea-custom 2024-04-04 15:51:20 +02:00
Ray molenkamp created repository LazyDodo/gitea-custom 2024-04-04 15:34:59 +02:00
Ray molenkamp commented on issue blender/blender#120126 2024-04-04 06:10:53 +02:00
Cycles render doesn't work on Intel Mac

given the crash is inside oidn, i'm gonna assume it'll be one of the oidn updates.

Ray molenkamp commented on issue blender/blender#120126 2024-04-04 01:11:20 +02:00
Cycles render doesn't work on Intel Mac

not a mac user, so high probability i'm wrong, but try

export OIDN_DEVICE_METAL=0

and then start blender from that same console

Ray molenkamp commented on issue blender/blender#120126 2024-04-04 00:29:16 +02:00
Cycles render doesn't work on Intel Mac

Can you try setting the environment variable OIDN_DEVICE_METAL=0 before starting blender ?