Luciano Muñoz Sessarego LucianoMunoz
Luciano Muñoz Sessarego commented on pull request blender/blender#109015 2023-06-22 20:40:59 +02:00
Animation: Move Snapping to Scene

Yes!, I think this is definitelly in the right direction, as per brad's note I think it should stay the same for multiple animation editors, but this is definitelly the right idea!

Luciano Muñoz Sessarego commented on issue blender/blender#89560 2023-04-08 20:16:00 +02:00
Insert key dropdown on keymap doesn't show keying sets anymore

Hello, any chance anyone can take a look at this the bug persists.

Luciano Muñoz Sessarego commented on issue blender/blender#103855 2023-03-30 19:32:24 +02:00
Animation Editors Paper Cuts

Sorry, that comment and close button is dangerous ! xD

Luciano Muñoz Sessarego reopened issue blender/blender#103855 2023-03-30 19:31:34 +02:00
Animation Editors Paper Cuts
Luciano Muñoz Sessarego closed issue blender/blender#103855 2023-03-30 19:31:05 +02:00
Animation Editors Paper Cuts
Luciano Muñoz Sessarego commented on issue blender/blender#103855 2023-03-30 19:31:03 +02:00
Animation Editors Paper Cuts

I wonder since the timeline doesnt have an option to Only show the selected object's keys like the dopesheet does, if it maybe should always show all keys in the scene (or at least default to…

Luciano Muñoz Sessarego commented on pull request blender/blender#105635 2023-03-20 21:56:46 +01:00
Animation: Gaussian Smooth operator for Graph Editor

Feels to me like this one is a candidate for when you activate it the slider should start at 0 instead of 50%, what do you guys think?

Luciano Muñoz Sessarego commented on issue blender/blender#105489 2023-03-07 21:46:39 +01:00
Armature Display: Bone relationship lines

Sorry yeah still shouldnt follow the scene file but the "local" viewing options as in depend on your blender not on where the file goes.

Luciano Muñoz Sessarego commented on pull request blender/blender#104882 2023-03-07 20:50:20 +01:00
Animation: Add duration display to frame range settings

Is it possible we have also "frame rate" playback, I sense that the overlay sometime causes overhead and its really hard to know whether that is affecting the playback rate since you cant see what…

Luciano Muñoz Sessarego commented on issue blender/blender#105489 2023-03-07 19:43:04 +01:00
Armature Display: Bone relationship lines

Ok, that's all implemented. Check the video below.

I like that, I still think it should be a global overlay option rather than a per bone option because if i open your file and you set it…

Luciano Muñoz Sessarego commented on issue blender/blender#105489 2023-03-06 19:01:46 +01:00
Armature Display: Bone relationship lines

honestly I think the relationship lines are a big mess as a concept mostly when you have a rig, for 4 5 bones works great, but when you have a bunch of bones on top of eachother then its unusable,…

Luciano Muñoz Sessarego commented on pull request blender/blender#104678 2023-03-02 19:32:33 +01:00
UI: File Save Incremental Operator

This is a great adition, its in fact so good, that I normally replace Ctrl+S to do incremental and Ctrl+Shift+S to do regular save because in production you rarely want to overrwrite a file unless…