Luciano Muñoz Sessarego LucianoMunoz
Luciano Muñoz Sessarego opened issue blender/blender#119411 2024-03-13 05:51:09 +01:00
Pose Sliding Tools Dont work as expected when Mirror is On.
Luciano Muñoz Sessarego commented on pull request blender/blender#115798 2023-12-07 08:58:44 +01:00
Anim: Add hotkey for keying set operators

I can live with that if thats the agreed solution by everyone. i reckon I would prefer modifier key plus the same because that seems snappier to me but this is a good alternative.

Luciano Muñoz Sessarego commented on pull request blender/blender#115798 2023-12-06 18:38:55 +01:00
Anim: Add hotkey for keying set operators

I agree that the "I" key seems pretty packed already, but maybe "Alt I" which currently is delete key (I know no one that uses that hotkey tbh) could be replaced with this menu and maybe the menu…

Luciano Muñoz Sessarego commented on pull request blender/blender#113504 2023-11-15 10:34:26 +01:00
Anim: Insert keyframes without keying sets

I tested it today and I already love it.

Luciano Muñoz Sessarego commented on issue blender/blender#114826 2023-11-14 20:07:38 +01:00
When turning around lattice by its points it doesnt deform correctly

Hey Germano!,

I've recreated the bug very easily in this scene, I even set some keys so to see the bug you can just open the file and pres play and you'll see it unfold.

Luciano Muñoz Sessarego opened issue blender/blender#114826 2023-11-14 09:09:42 +01:00
When turning around lattice by its points it doesnt deform correctly
Luciano Muñoz Sessarego commented on issue blender/blender#114652 2023-11-09 11:43:09 +01:00
Assigning bones to collections doesnt work on the panel

Okay, so I think I didnt realize that bones can be part of multiple collections at the same time, so they where in both collections all the time thats why they wouldnt dissapear or be added to the…

Luciano Muñoz Sessarego commented on issue blender/blender#114652 2023-11-09 11:23:15 +01:00
Assigning bones to collections doesnt work on the panel

Corrected link to video

Luciano Muñoz Sessarego commented on issue blender/blender#114652 2023-11-09 09:54:02 +01:00
Assigning bones to collections doesnt work on the panel

Yeah, thats the message it gives me even if it isnt the case, I'll rebuild the scene and send it.

Luciano Muñoz Sessarego opened issue blender/blender#114652 2023-11-09 06:19:12 +01:00
Assigning bones to collections doesnt work on the panel
Luciano Muñoz Sessarego commented on issue blender/blender#68962 2023-10-16 23:25:01 +02:00
Graph Editor: Link Visible and Selected states

yep I explained that in this video 2 years ago: https://www.youtube.com/watch?v=6IwhigPZuqk

other things that would be necessary would be the channels to be uncollapsed when you select an…

Luciano Muñoz Sessarego commented on pull request blender/blender#109015 2023-06-22 20:40:59 +02:00
Animation: Move Snapping to Scene

Yes!, I think this is definitelly in the right direction, as per brad's note I think it should stay the same for multiple animation editors, but this is definitelly the right idea!

Luciano Muñoz Sessarego commented on issue blender/blender#89560 2023-04-08 20:16:00 +02:00
Insert key dropdown on keymap doesn't show keying sets anymore

Hello, any chance anyone can take a look at this the bug persists.

Luciano Muñoz Sessarego commented on issue blender/blender#103855 2023-03-30 19:32:24 +02:00
Animation Editors Paper Cuts

Sorry, that comment and close button is dangerous ! xD

Luciano Muñoz Sessarego reopened issue blender/blender#103855 2023-03-30 19:31:34 +02:00
Animation Editors Paper Cuts
Luciano Muñoz Sessarego closed issue blender/blender#103855 2023-03-30 19:31:05 +02:00
Animation Editors Paper Cuts
Luciano Muñoz Sessarego commented on issue blender/blender#103855 2023-03-30 19:31:03 +02:00
Animation Editors Paper Cuts

I wonder since the timeline doesnt have an option to Only show the selected object's keys like the dopesheet does, if it maybe should always show all keys in the scene (or at least default to…

Luciano Muñoz Sessarego commented on pull request blender/blender#105635 2023-03-20 21:56:46 +01:00
Animation: Gaussian Smooth operator for Graph Editor

Feels to me like this one is a candidate for when you activate it the slider should start at 0 instead of 50%, what do you guys think?