Lukas Stockner LukasStockner
  • Joined on 2013-12-26
Lukas Stockner created pull request blender/blender#122323 2024-05-27 18:05:20 +02:00
Cycles: Various fixes for small area lights
Lukas Stockner pushed to small-area-light at LukasStockner/blender 2024-05-27 17:52:57 +02:00
05fd5081f8 Add some tolerance to the area light UV checks
Lukas Stockner pushed to small-area-light at LukasStockner/blender 2024-05-27 05:05:43 +02:00
38ed4389ee Add some tolerance to the area light UV checks
1518b2ca4c Add fallback option for small solid angle case
c72df868c8 Small tweaks to the spherical rectangle sampling
b5003fa56c Support "Add -> Image -> Mesh Plane" as a built-in operator
580ddfbd4b Cleanup: remove outdated reference to "derived" mesh
Compare 10 commits »
Lukas Stockner created branch small-area-light in LukasStockner/blender 2024-05-27 05:05:43 +02:00
Lukas Stockner pushed to main at LukasStockner/.profile 2024-05-27 05:00:49 +02:00
cbbd9ec8ef Update reports/2024.md
Lukas Stockner pushed to main at blender/blender 2024-05-24 23:55:32 +02:00
896ef010f6 Fix #122031: Cycles: OSL implementation of Thin Film is missing
Lukas Stockner closed issue blender/blender#122031 2024-05-24 23:55:30 +02:00
Cycles: Warning about non-existent Thinfilm parameters in console
Lukas Stockner deleted branch fix-lookdev-light-default from LukasStockner/blender 2024-05-23 03:00:12 +02:00
Lukas Stockner pushed to main at blender/blender 2024-05-23 03:00:09 +02:00
7fbc93faa1 Fix: Studiolight: Use correct defaults for selected studio light
Lukas Stockner merged pull request blender/blender#121987 2024-05-23 03:00:09 +02:00
Fix: Studiolight: Use correct defaults for selected studio light
Lukas Stockner pushed to main at blender/blender 2024-05-23 02:59:28 +02:00
de2ec32927 Cycles: Add test for small mesh light
Lukas Stockner pushed to main at blender/blender-test-data 2024-05-23 02:58:13 +02:00
9c778e4642 Cycles: Add test for small mesh light
Lukas Stockner pushed to main at blender/blender 2024-05-23 02:28:04 +02:00
392b84f879 Fix #114515: Cycles: Numerical precision issues in triangle light sampling
Lukas Stockner deleted branch triangle-sampling-precision from LukasStockner/blender 2024-05-23 02:28:04 +02:00
Lukas Stockner closed issue blender/blender#114515 2024-05-23 02:28:03 +02:00
AGAIN: Lights type of Mesh lights (emission) presents artifacts.
Lukas Stockner merged pull request blender/blender#119224 2024-05-23 02:28:01 +02:00
Fix #114515: Cycles: Numerical precision issues in triangle light sampling
Lukas Stockner commented on pull request blender/blender#118479 2024-05-21 04:10:21 +02:00
Cycles: Implement blue-noise dithered sampling
  • Rebased
  • Changed "first" to use another blue-noise sequence for the following pixels
  • Fixed UI enum mapping
  • Moved UI option from debug panel into Advanced panel (some entries are still…
Lukas Stockner pushed to blue-noise-dithered at LukasStockner/blender 2024-05-21 04:07:49 +02:00
8e0810650d Cycles: Implement blue-noise dithered sampling
7d5cd60023 EEVEE-Next: adding framebuffer viewport reset to Film
5a83346b47 Fix: EEVEE-Next: Broken Shader compilation
d1782f13c8 Nodes: show extra info tooltip when hovering over text
71d5e49db8 Fix: EEVEE-Next: Nvidia shader compilation error
Compare 190 commits »
Lukas Stockner pushed to main at LukasStockner/.profile 2024-05-21 02:53:59 +02:00
ad58db0897 Update reports/2024.md
Lukas Stockner commented on pull request blender/blender#119224 2024-05-19 22:42:38 +02:00
Fix #114515: Cycles: Numerical precision issues in triangle light sampling

Rebased and removed the unused sin_b_sin_c_2.

Here's a test file, should I add it to the test repo now and include the subrepo bump in this PR? [small_triangle_light.blend](/attachments/490eb…