Lukas Tönne LukasTonne
Lukas Tönne pushed to gp3-keyframe-copy-paste at LukasTonne/blender 2024-04-10 11:58:43 +02:00
4bbd58e04e Fix for static clipboard variable.
1cc525fe15 Initialize every member in Clipboard
5f5be9be2b change variables to const and remove some
48b2145112 separate function to calculate offset
28c9ad5451 Call out DrawingBufferItem type
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Lukas Tönne commented on pull request blender/blender#117388 2024-04-10 11:43:33 +02:00
GPv3: Copy/Paste Keyframes

The ANIMFILTER_SEL probably shouldn't be here. It makes it so keyframes cannot be pasted when the channel view in the dopesheet is collapsed.

Lukas Tönne commented on pull request blender/blender#117388 2024-04-10 11:23:19 +02:00
GPv3: Copy/Paste Keyframes

I was wrong, it's not simply initialization: the static clipboard variable must be defined in the same file it's used, i.e. in action_edit.cc. I tried giving the copy/paste functions an explicit…

Lukas Tönne approved blender/blender#120438 2024-04-09 17:44:47 +02:00
Fix #120436: "Show Fill Color" setting not working

Code looks good to me.

Lukas Tönne suggested changes for blender/blender#117388 2024-04-09 17:18:37 +02:00
GPv3: Copy/Paste Keyframes
Lukas Tönne commented on pull request blender/blender#117388 2024-04-09 17:18:36 +02:00
GPv3: Copy/Paste Keyframes

I get crashes quite easily in debug mode, looks like the copy_buffer ends up with uninitialized memory.

Lukas Tönne merged pull request blender/blender#119337 2024-04-09 16:44:45 +02:00
Fix #118509: Grease Pencil frames no longer disappearing while being transformed in the timeline
Lukas Tönne pushed to main at blender/blender 2024-04-09 16:44:44 +02:00
d0d4bf2068 Fix #118509: GPv3: frames disappear during transform in the timeline
Lukas Tönne pushed to gpv3-fix-disappearing-frames at amelief/blender 2024-04-09 16:17:52 +02:00
7375d13b80 Merge branch 'main' into gpv3-fix-disappearing-frames
26f059ae55 Realtime Compositor: Support variable scaling
d3c98e6753 Fix #119702: Set Position node behaves incorrectly on instances with selection
1a37017244 Fix #120144: Invert Visible doesn't invert Face Sets properly
7ce0b625cb BLI: IndexMask: Add binary set operations
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Lukas Tönne deleted branch gpv3-fix-disappearing-frames from LukasTonne/blender 2024-04-09 16:17:17 +02:00
Lukas Tönne commented on pull request blender/blender#119337 2024-04-09 16:15:50 +02:00
Fix #118509: Grease Pencil frames no longer disappearing while being transformed in the timeline

Ok, so it turned out there are actually two independent issues here, one them fixed by this PR and the other by #120433:

  • The disappearing keyframes during transform are fixed here. This is not,…
Lukas Tönne created pull request blender/blender#120433 2024-04-09 16:10:56 +02:00
Fix #118509: GPv3: fix broken drawing array compression function
Lukas Tönne created branch gp3-fix-remove-unused-drawings in LukasTonne/blender 2024-04-09 16:08:13 +02:00
Lukas Tönne pushed to gp3-fix-remove-unused-drawings at LukasTonne/blender 2024-04-09 16:08:13 +02:00
e298ef0cfc Fix #118509: Refactored the GPv3 drawing array compression function.
26f059ae55 Realtime Compositor: Support variable scaling
d3c98e6753 Fix #119702: Set Position node behaves incorrectly on instances with selection
1a37017244 Fix #120144: Invert Visible doesn't invert Face Sets properly
7ce0b625cb BLI: IndexMask: Add binary set operations
Compare 7 commits »
Lukas Tönne pushed to gpv3-fix-disappearing-frames at LukasTonne/blender 2024-04-09 11:39:11 +02:00
b52833d88f Merge branch 'main' into gpv3-fix-disappearing-frames
38e4e9c68b Fix potential null pointer dereference from the RenderView::imbuf
6776d68f5e Cleanup: avoid shadowing variables
ea7657511c Cleanup: promote to size_t before calculating sizes
e01525cf2c Cleanup: remove redundant variables & assignments
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Lukas Tönne pushed to gpv3-fix-disappearing-frames at LukasTonne/blender 2024-04-09 11:38:51 +02:00
1665d6e569 Use the operator flag for duplicate in the init function instead of the update function
02375a513d Minor change: Vector to Span in function call
6d06713129 Fix disappearing frames when moving multiple frames
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