Lukas Tönne LukasTonne
Lukas Tönne pushed to fix-unsupported-socket-links-4.2 at LukasTonne/blender 2024-04-06 10:37:53 +02:00
aa66f8f0bc Merge branch 'main' into fix-unsupported-socket-links-4.2
61b28227bb Fix #120309: Remove from Vertex Group operator broken
4e90501377 UI: Fix label in Particle System modifier
0b30cb1929 UI: Clarify Playback "Play In" option
958bc91867 Fix #120308: GP3 objects with geonodes renders original data from CLI
Compare 622 commits »
Lukas Tönne pushed to gp3-sculpt-tools at LukasTonne/blender 2024-04-05 15:01:29 +02:00
db47e6a283 Support cloning into empty geometry.
Lukas Tönne suggested changes for blender/blender#120296 2024-04-05 13:45:51 +02:00
Cleanup: GPv3: Add drawing API for fill color
Lukas Tönne commented on pull request blender/blender#120296 2024-04-05 13:45:50 +02:00
Cleanup: GPv3: Add drawing API for fill color

Does this even compile? Looks like it's still called with the curves instead of the drawing.

Lukas Tönne opened issue blender/blender#120297 2024-04-05 13:18:27 +02:00
GPv3: Copy & paste sets stroke hardness to zero if not initialized
Lukas Tönne opened issue blender/blender#120291 2024-04-05 11:14:35 +02:00
GPv3: Make new strokes selected after operators (copy/paste etc.)
Lukas Tönne pushed to gp3-sculpt-tools at LukasTonne/blender 2024-04-05 10:57:37 +02:00
2bb57f5a23 Basic implementation of the clone brush operation.
Lukas Tönne pushed to gp3-sculpt-tools at LukasTonne/blender 2024-04-04 16:36:29 +02:00
2d8061c160 Added API to allow access to GPv3 clipboard from sculpt code.
Lukas Tönne commented on pull request blender/blender#119039 2024-04-04 15:34:45 +02:00
GPv3: Primitive Tools: Line, Polyline, Arc, Curve, Box and Circle Tool.

props seems to be unused

Lukas Tönne pushed to gp3-sculpt-tools at LukasTonne/blender 2024-04-04 11:16:20 +02:00
e3b9cbdc4c Fix merge error.
Lukas Tönne pushed to gp3-sculpt-tools at LukasTonne/blender 2024-04-04 09:08:42 +02:00
16d08ffa5c Merge branch 'gp3-sculpt-mode' into gp3-sculpt-tools
810bc1fb93 Merge branch 'main' into gp3-sculpt-mode
7e9f7320e4 Cleanup: spelling in comments & comment blocks
82904454b4 Docs: tweak help text & correct punctuation
61bd22e99b Cleanup: avoid duplicating UVBorder on iteration
Compare 301 commits »
Lukas Tönne pushed to gp3-sculpt-mode at LukasTonne/blender 2024-04-04 09:07:05 +02:00
810bc1fb93 Merge branch 'main' into gp3-sculpt-mode
7e9f7320e4 Cleanup: spelling in comments & comment blocks
82904454b4 Docs: tweak help text & correct punctuation
61bd22e99b Cleanup: avoid duplicating UVBorder on iteration
c1a0804794 Cleanup: remove redundant null check, declare arguments non-null
Compare 300 commits »
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-04-03 18:16:57 +02:00
b3128a83e7 Use the gather function to determine group interface.
Lukas Tönne approved blender/blender#120170 2024-04-03 09:32:44 +02:00
Fix: GPv3: Crash converting vertex groups

Thanks for the fix. A bit disconcerting that such weights appear at all, but since the rest of deform code seems to handle it well i think it's ok to ignore such weights.

Lukas Tönne approved blender/blender#119792 2024-04-03 09:29:33 +02:00
GPv3: Onion Skinning
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-04-02 15:28:19 +02:00
8232759635 Add constraints for internal dependencies to propagate fields from inputs to outputs.
Lukas Tönne pushed to socket-type-inference at LukasTonne/blender 2024-04-02 14:44:04 +02:00
e129d1b99c Add link constraints in the output->input direction.