Lukas Tönne LukasTonne
Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 15:24:25 +01:00
GPv3: Opacity modifier

That seems a bit unnecessary here.

  • The attributes are all floats, no need to handle different types.
  • The math is weird and undocumented. In the "uniform" mode it uses 1 - current as some…
Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 14:46:34 +01:00
GPv3: Opacity modifier

Haha yeah, this is the result of me trying to make sense of the logic of the old modifier.

Lukas Tönne created pull request blender/blender#117167 2024-01-16 13:58:01 +01:00
Placeholders for non-pointer properties in uiItemPointerR
Lukas Tönne pushed to ui-placeholder-for-string-props at LukasTonne/blender 2024-01-16 13:57:15 +01:00
f01b436fea Placeholders for non-pointer properties in uiItemPointerR.
8954099042 EEVEE: Fix Lights On High-res Monitors
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Lukas Tönne created branch ui-placeholder-for-string-props in LukasTonne/blender 2024-01-16 13:57:15 +01:00
Lukas Tönne pushed to main at blender/blender 2024-01-16 13:38:11 +01:00
53e34dba80 Fix #115727: Draw panel buttons in the node editor side bar
Lukas Tönne closed issue blender/blender#115727 2024-01-16 13:38:10 +01:00
Node Editor: Image and Principled have missing Enums in properties inspector
Lukas Tönne deleted branch node-sidebar-panel-buttons from LukasTonne/blender 2024-01-16 13:38:09 +01:00
Lukas Tönne merged pull request blender/blender#116936 2024-01-16 13:38:07 +01:00
Fix #115727: Draw panel buttons in the node editor side bar
Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 12:37:21 +01:00
GPv3: Opacity modifier

Falk says curves can have 1 point only, so i still need to check.

Lukas Tönne pushed to gp3-opacity-modifier at LukasTonne/blender 2024-01-16 12:36:30 +01:00
e5e2647e46 C++ style casts.
d600c0f5ac Skip hardness modulation if the attribute does not exist.
dc1961e798 points_range -> points
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Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 12:17:09 +01:00
GPv3: Opacity modifier

I suppose it could. The old modifier is quite inconsistent in how the "uniform" setting is applied (confusingly called "normalized" internally). In the color modes (stroke, fill) it then applies…

Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 12:12:02 +01:00
GPv3: Opacity modifier

At least one or at least two? I need two for this length factor calculation.

Lukas Tönne pushed to gp3-opacity-modifier at LukasTonne/blender 2024-01-16 12:08:32 +01:00
e99e274f81 Use generic attributes for vertex group weights.
adce5588c5 Merge branch 'main' into gp3-opacity-modifier
c4aef91652 Fix: GPv3: Selection not working in crazyspace
211f6ddd29 Refactor: Anim, add ATTR_WARN_UNUSED_RESULT to some functions
24565cc905 create_release_notes: include 3.6 LTS gitea issue
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Lukas Tönne commented on pull request blender/blender#116946 2024-01-16 11:59:42 +01:00
GPv3: Opacity modifier

Took some explaining from @filedescriptor how this works (maybe a good topic for technical docs?). As far as i understand the VArray wrapper for the curves->deform_verts() is ok here, since…

Lukas Tönne pushed to fix-node-socket-subtype-idnames at LukasTonne/blender 2024-01-16 10:55:56 +01:00
2d8b75a7e3 Fix bl_node_group_compat test.
Lukas Tönne commented on pull request blender/blender#116936 2024-01-16 10:24:18 +01:00
Fix #115727: Draw panel buttons in the node editor side bar

I've added the panel layouts now.

I just tried and it seems relatively straightforward, though I don't think this handles nested panels correctly. I'm a bit unsure about how the iterator and…

Lukas Tönne pushed to node-sidebar-panel-buttons at LukasTonne/blender 2024-01-16 10:21:06 +01:00
82a26c89c7 Draw panel layouts in the node editor sidebar for node input buttons.