MVPuccino
  • Joined on 2023-06-10
MVPuccino commented on issue blender/blender#120791 2024-05-10 09:58:10 +02:00
EEVEE-Next: Subsurface Scattering breaks when passed through Shader to RGB

The issue is mainly about how SSS gets broken. The shadow options are there mainly to show the pattern of the broken SSS. As you can see in this table in Legacy the SSS simply gets removed,…

MVPuccino commented on issue blender/blender#120791 2024-04-18 22:31:01 +02:00
EEVEE-Next: Subsurface Scattering breaks when passed through Shader to RGB

EEVEE-Legacy seems to be unchanged, it still removes the SSS as it did before.

image

MVPuccino opened issue blender/blender#120791 2024-04-18 20:29:09 +02:00
EEVEE-Next: Subsurface Scattering breaks when Shader to RGB
MVPuccino opened issue blender/blender#113747 2023-10-15 16:45:20 +02:00
EEVEE Next: Shader to RGB doesn't work
MVPuccino commented on issue blender/blender#109532 2023-07-02 19:01:29 +02:00
Regression: Blender creates unexpected selection areas when using Select Box or Select Lasso which can lead to crashes

It happens with the native Pacman build of Archlinux as well the official binaries from the Blender website.

MVPuccino opened issue blender/blender#109532 2023-06-29 21:23:06 +02:00
Regression: Blender creates unexpected selection areas when using Select Box or Select Lasso which can lead to crashes
MVPuccino opened issue blender/blender#109480 2023-06-29 02:31:35 +02:00
Mirror modifier will modify custom normals along the center where the mirror starts.
MVPuccino commented on issue blender/blender#108930 2023-06-14 12:22:18 +02:00
Regression: Mirror modifier breaks custom normals

I'm also experiencing this problem, but for me the problem is happening in version 3.5.1. The normals break right in the middle where vertices merge.

A "semi-workaround" to this is to not make…