Matthew Hinson Matthew-Hinson
  • Joined on 2021-03-02
Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 23:53:43 +02:00
6fec5ca82a Dope Sheet/Timeline: Mention that "Only Show Selected" also filters out keyframes from unselected shader nodes
Matthew Hinson closed issue blender/blender-manual#104910 2024-10-19 23:53:42 +02:00
Only Show Selected not showing keyframed materials on selected mesh (documentation plea)
Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 23:22:07 +02:00
42891c1562 Physics: Improve "Selecting" section on Particle Edit Mode page
Matthew Hinson closed issue blender/blender-manual#104819 2024-10-19 23:22:06 +02:00
Minor correction
Matthew Hinson closed issue blender/blender-manual#104975 2024-10-19 23:21:57 +02:00
нету кнопки скачать
Matthew Hinson closed pull request blender/blender-manual#104983 2024-10-19 22:47:39 +02:00
Fix: Remove extra "Vector" from Project Point Node page
Matthew Hinson commented on pull request blender/blender-manual#104983 2024-10-19 22:47:39 +02:00
Fix: Remove extra "Vector" from Project Point Node page

Sorry, I fixed this one before seeing your PR. Closing as no longer necessary.

Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 22:45:09 +02:00
17e5a0d767 Geometry nodes: Add missing period in Accumulate Field Node
Matthew Hinson closed issue blender/blender-manual#104976 2024-10-19 22:45:09 +02:00
Missing dot
Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 22:43:11 +02:00
334bfa16ce Geometry nodes: Clarify the Project Point Node, remove duplicated word
Matthew Hinson closed issue blender/blender-manual#104979 2024-10-19 22:43:11 +02:00
Minoc correction
Matthew Hinson closed issue blender/blender-manual#104978 2024-10-19 21:39:35 +02:00
Minoc correction
Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 21:39:35 +02:00
03c24d5d5b Geometry nodes: Fix explanation of "Invertible" socket of "Invert Matrix" node
Matthew Hinson commented on issue blender/blender-manual#104978 2024-10-19 21:39:24 +02:00
Minoc correction

Ironically, the explanation of the "Invertible" output socket was inverted too. This socket returns true if the matrix can be inverted, not if it can't. (I thought this might be documentation of…

Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 21:25:53 +02:00
57904594c3 Geometry nodes: Fix name and explanation of "Axes to Rotation" node
Matthew Hinson closed issue blender/blender-manual#104981 2024-10-19 21:24:48 +02:00
Node name
Matthew Hinson commented on issue blender/blender-manual#104981 2024-10-19 21:24:47 +02:00
Node name

Worse, the description of the input sockets ("Amount of rotation around the primary axis") was plain wrong - they are direction vectors, not angles. Fixed.

Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 20:04:51 +02:00
ce958cfcdf Geometry nodes: Update/improve explanation of "Split To Instances" node
Matthew Hinson closed issue blender/blender-manual#104944 2024-10-19 20:04:50 +02:00
Minor Correction
Matthew Hinson pushed to blender-v4.3-release at blender/blender-manual 2024-10-19 17:02:03 +02:00
f20c4798cc Geometry nodes: Fix explanation of Cone Node's "Side Segments" input