Slowdowns are even worse without zooming in on higher poly models when on R9 270x. My settings aren't changed from default, difference being max undo steps and custom weightpaint. Haven't yet…
Seems like this rewrite of Eevee really affects AMD most of the time... The issue is definitely the same as mine, thanks for pointing to that post.
Pixel size does improve the performance but that was not an issue on pre-4.x. After reinstalling the drivers, the first issue seems to have disappeared completely, but I need to test it…
Rendering on 4.2, however, shows the textures, albeit quite differently from 3.6.9.
Even made a test render in 3.6.9, blend file included.
Pixel size does improve the performance but that was not an issue on pre-4.x. After reinstalling the drivers, the first issue seems to have disappeared completely, but I need to test it a…
.blend file in question: