MickeyMouse
  • Joined on 2023-11-25
MickeyMouse commented on issue blender/blender#126789 2024-08-27 00:55:25 +02:00
Ray Portal BSDF documentation example is not working

Thank you for the quick response. Yes, it is working fine for me now, although I thought the portal view would remain the same as I rotated the portal. I assume it's not possible with this…

MickeyMouse opened issue blender/blender#126789 2024-08-26 16:10:27 +02:00
Ray Portal BSDF documentation example is not working
MickeyMouse commented on issue blender/blender#123451 2024-06-27 12:16:47 +02:00
The Huang model of the Principled Hair BSDF is too dark

No change there.

Okay but, after I set the radius of the hair to 40um, without changing the density of the hair, it looks like he is balding.

![Demonstration 2.jpg](/attachments/bd495947-3d…

MickeyMouse commented on issue blender/blender#123451 2024-06-26 15:22:21 +02:00
The Huang model of the Principled Hair BSDF is too dark

The two biggest changes you need to make are making the hair's radius 40um and setting glossy bounces to something like 16. You should also change Factor Min in Set Hair Curve Profile to 1…

MickeyMouse commented on issue blender/blender#123451 2024-06-25 19:55:19 +02:00
The Huang model of the Principled Hair BSDF is too dark

Commentary on the last real reference you posted. While the average pixel level is low, this is likely due to a low exposure either in camera or post-process. There are decent highlights and…

MickeyMouse commented on issue blender/blender#123451 2024-06-23 12:34:43 +02:00
The Huang model of the Principled Hair BSDF is too dark

I don't think Huang has an energy problem. The specific setup that you shared happens to highlight a difference between the hair models. (all of the following images use 0.1melanin, ior 1.5,…

MickeyMouse commented on issue blender/blender#123451 2024-06-20 17:54:34 +02:00
The Huang model of the Principled Hair BSDF is too dark

Your model has an unrealistically high IOR of 2.0, the default is 1.55. I adjusted some parameters to make it closer to your desired look. Notably, I changed the Transmission, which is a…

MickeyMouse commented on issue blender/blender#123451 2024-06-20 11:48:10 +02:00
The Huang model of the Principled Hair BSDF is too dark

I can replicate this behaviour, but based on the comments in !105600, this might be expected?

CC @weizhen to give a proper comment on this.

From the screenshots shown in !105600, the…

MickeyMouse opened issue blender/blender#123451 2024-06-19 23:02:52 +02:00
The Huang model of the Principled Hair BSDF is too dark
MickeyMouse opened issue blender/blender-addons#105309 2024-05-05 23:27:30 +02:00
The IK to FK snap function in Rigify is bugged sometimes