• Toronto, Canada
  • https://www.michaeljared.ca
  • Into 3D art, graphics programming and game dev. I teach engineering tech. at the college level in Canada

  • Joined on 2023-05-08
Mike93 pushed to main at Mike93/blender 2024-10-14 08:33:16 +02:00
4bbf0986d5 Fix #128637: Gizmo line tool not snapping to exactly 45 degrees
3d88019ae3 Merge branch 'blender-v4.3-release'
e3f9d210d1 Fix #128401: Issues when splitting connected strip
bd299cad72 Cleanup: quiet unused argument warnings
f5e271b2ba Merge branch 'blender-v4.3-release'
Compare 10285 commits »
Mike93 commented on pull request blender/blender#117366 2024-09-13 18:49:23 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

I'm not super familiar with these new attributes. How can i assign an edge to a specific attribute in the latest build?

I did a short video here explaining how the feature works: https://youtu

Mike93 pushed to bevel-edge-attributes at Mike93/blender 2024-09-04 00:23:03 +02:00
cc45f5b2c8 Modifier attributes and search suggestions
Mike93 commented on pull request blender/blender#117366 2024-09-03 23:57:21 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

I resolved all your comments - but will wait to push that commit for now.

I tinkered around with adding the attributes to the input Mesh to the bevel modifier, it has some issues.

In…

Mike93 commented on pull request blender/blender#117366 2024-09-03 22:39:28 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

Thanks for the discussion, Hans. This PR is considerably simpler now. See the last commit message.

A couple things that might be tuned up:

  1. The default bevel weight edge attribute is either…
Mike93 pushed to bevel-edge-attributes at Mike93/blender 2024-09-03 22:28:39 +02:00
d4d3490948 Simplified considerably - no UI changes, just bevel mod changes
3dd60f9202 Merge branch 'main' into bevel-edge-attributes
0bda704eee Tests: update VSE color balance test to cover masking
787eb2b433 Fix: prevent free of nullptr during bone collection undo processing
4d4ad34f4c Anim: Action Slot icon
Compare 8711 commits »
Mike93 commented on pull request blender/blender#117366 2024-09-03 21:22:47 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

Hi Howard,

I've merged the main as of today into my bevel-edge-attributes branch locally, but the changes are quite a bit bigger than I imagined. I think this PR needs to be rethought.

My…

Mike93 commented on pull request blender/blender#117366 2024-05-18 23:35:55 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

Squashed everything into the latest commit. So now you can see all the functions I added. I would gladly take any comments on how to make this code prettier/more efficient.

Mike93 pushed to bevel-edge-attributes at Mike93/blender 2024-05-18 23:34:58 +02:00
b5e84a9c75 Add custom attribute edge groups for bevel modifier
Mike93 commented on pull request blender/blender#117366 2024-05-18 23:14:53 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

I think it's done. To get the drop down to function properly, filtering on Vertex or Edge attributes, we need quite a bit of extra scaffolding for the custom search function. Here's the dropdown…

Mike93 commented on pull request blender/blender#117366 2024-05-18 20:20:33 +02:00
Modifiers: Add custom attribute weight support to bevel modifier

A couple of updates here. I haven't squashed/updated my commit for this PR yet because I want to wait and see if I can fix the remaining issues.

@ideasman42 as per your second bullet point…

Mike93 commented on pull request blender/blender#117366 2024-03-12 17:44:36 +01:00
Modifiers: Add custom attribute weight support to bevel modifier

I'm still keeping an eye on the proposal regarding attribute references, but unfortunately my work load has pretty much doubled in the…

Mike93 commented on pull request blender/blender#117366 2024-02-08 01:33:25 +01:00
Modifiers: Add custom attribute weight support to bevel modifier

Thanks for the references. Sorry, this is going to seem unrelated, but are we technically not accepting new features for 4.1 now? I was reading [this](https://projects.blender.org/blender/blender/m

Mike93 commented on pull request blender/blender#117366 2024-02-06 17:38:45 +01:00
Modifiers: Add custom attribute weight support to bevel modifier

I read through your other issue, it all makes sense to me. I attempted to fix the empty attribute name issue by putting this in modify_mesh:

  if (bmd->vertex_weight_name == "") {
   …
Mike93 commented on pull request blender/blender#117366 2024-01-30 01:46:51 +01:00
Modifiers: Add custom attribute weight support to bevel modifier

blender/blender-developer-docs#14

Will look into the testing later this week

Mike93 created pull request blender/blender-developer-docs#14 2024-01-30 01:45:31 +01:00
Bevel modifier: vertex/edge weight attributes now exposed as string input
Mike93 pushed to bevel-weight-doc-update at Mike93/blender-developer-docs 2024-01-30 01:42:02 +01:00
ba842ee19f Bevel modifier: vertex/edge weight attributes now exposed as string input
Mike93 created branch bevel-weight-doc-update in Mike93/blender-developer-docs 2024-01-30 01:42:02 +01:00
Mike93 created repository Mike93/blender-developer-docs 2024-01-30 00:50:58 +01:00
Mike93 commented on pull request blender/blender#117366 2024-01-27 00:11:13 +01:00
Modifiers: Add custom attribute weight support to bevel modifier

Okay thanks for the links. I will probably have some time this weekend or early next week to take a look at it.