Thomas Barlow Mysteryem
  • Joined on 2023-02-10
Thomas Barlow pushed to main at Mysteryem/blender-addons 2023-07-06 02:09:21 +02:00
d078f0e892 Lights: update for removal of unused Blender Internal properties
ab9f10d51a Export_3ds: Fixed scale assignment from vector to tuple
5da0d35784 Export_3ds: Collect evaluated data before processing
884b8aaf83 Export_3ds: Collect evaluated data before processing
b3ea221ee2 Import_3ds: Fixed bytes read in loop
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Thomas Barlow commented on pull request blender/blender-addons#104738 2023-07-05 19:32:59 +02:00
Fix #104737: FBX: Materials missing from linked duplicates

I think it would be a good idea for this to also get into 3.6 LTS.

Thomas Barlow created pull request blender/blender-addons#104739 2023-07-05 19:11:08 +02:00
WIP: Speed up FBX parsing: Multithread array decompression
Thomas Barlow pushed to fbx_parse_multithread_pr at Mysteryem/blender-addons 2023-07-05 18:00:09 +02:00
a7d3a03983 Debug prints for testing other systems
e8851ba859 FBX Parsing: Multithread array decompression
dda30f0f85 FBX Parsing: Use Struct instances instead of struct.unpack directly
c406332afd FBX Parsing: Read known sequential bytes simultaneously
815c32dd49 FBX Parsing: Read entire subtrees of bytes at once
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Thomas Barlow created branch fbx_parse_multithread_pr in Mysteryem/blender-addons 2023-07-05 18:00:09 +02:00
Thomas Barlow pushed to fix_dupli_mats_pr at Mysteryem/blender-addons 2023-07-05 16:31:31 +02:00
b5a42a499a Fix #104737: FBX: Materials missing from linked duplicates
Thomas Barlow created pull request blender/blender-addons#104738 2023-07-05 16:30:06 +02:00
Fix 104737: FBX: Materials missing from linked duplicates
Thomas Barlow pushed to fix_dupli_mats_pr at Mysteryem/blender-addons 2023-07-05 16:16:42 +02:00
c109923d78 Fix 104737: FBX: Materials missing from linked duplicates
Thomas Barlow created branch fix_dupli_mats_pr in Mysteryem/blender-addons 2023-07-05 16:16:41 +02:00
Thomas Barlow pushed to main at Mysteryem/blender-addons 2023-07-05 16:16:21 +02:00
cbf4156ebc Fix #104573: node wrangler no matching images found error
d6880e32b4 Merge branch 'blender-v3.6-release'
92e2024cb8 Fix: glTF importer shading flat/smooth
387f4716d6 FBX I/O: Raise minor version number after recent updates to use new mesh API.
d17ed07832 FBX IO: Corner vert/edge and edge verts access with attributes
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Thomas Barlow commented on issue blender/blender#109723 2023-07-05 16:12:08 +02:00
Disappearing Materials

I can confirm this as a bug in the FBX exporter and have created blender/blender-addons#104737

Thomas Barlow opened issue blender/blender-addons#104737 2023-07-05 16:10:52 +02:00
FBX: Materials missing from linked duplicates
Thomas Barlow commented on issue blender/blender#109713 2023-07-05 00:49:09 +02:00
Regression: It is not possible to edit all objects with linked data at the same time

In 2.93 and 3.0, the overlay is displayed for all the linked duplicates, but only the active duplicate can be interacted with, so I was thinking that removing the overlay from all but the active…

Thomas Barlow pushed to fbx_parse_reafactor at Mysteryem/blender-addons 2023-07-02 17:46:44 +02:00
76c6ee6fba Add exception handling to decompression threads
3fa3bf03e8 Set a maximum number of decompression threads
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Thomas Barlow pushed to fbx_parse_reafactor at Mysteryem/blender-addons 2023-07-02 04:44:40 +02:00
ad00907c71 Replace file_start_offset with tell_offset
f9aae86705 Move queue and thread setup to their own function presented as a context manager
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Thomas Barlow commented on issue blender/blender#109510 2023-06-29 19:08:50 +02:00
Adding properties to NlaTracks exhibits unusual behaviour

NlaTrack is not a subclass of ID/Bone/PoseBone, so you can't add custom properties to it: https://docs.blender.org/api/curren

Thomas Barlow commented on issue blender/blender#109523 2023-06-29 18:28:12 +02:00
Regression: Vertex Weight Mix crash on apply/undo when mesh has shape keys

Hmm, I see you've modified the report body to specify 3.4.0a broken and working versions, though I don't get a crash with any of the three sets of reproduction steps on Blender 3.3.8, 3.4.0, 3.4.1…

Thomas Barlow opened issue blender/blender#109523 2023-06-29 18:00:19 +02:00
Vertex Weight Mix crash on apply/undo when mesh has shape keys
Thomas Barlow commented on issue blender/blender#109489 2023-06-29 13:04:46 +02:00
UV mesh model does not want to export to FBX

Specifically, running bpy.data.meshes['Plane'].validate() in the Python Console in Blender while in Object Mode will fix the invalid UVs (it's not the same mesh name as is in the error because…

Thomas Barlow created branch fbx_parse_reafactor in Mysteryem/blender-addons 2023-06-29 05:13:30 +02:00