Thomas Barlow Mysteryem
  • Joined on 2023-02-10
Thomas Barlow commented on issue blender/blender-addons#105260 2024-04-01 16:21:33 +02:00
Not possible to export "Empty Hair" curve as FBX

The reported issue doesn't seem to be related to instances or Realize Instances at all, but rather is a general issue with exporting any CURVES objects which have been converted to mesh data,…

Thomas Barlow pushed to py_api_unify_buffer_checks at Mysteryem/blender 2024-03-28 15:16:09 +01:00
b3eb2e0b26 Add native buffer byteorder check to idprop_py_api.cc#idp_from_PySequence
8f74a0078c Add native buffer byteorder check to gpu_py_element.cc#pygpu_IndexBuf__tp_new
24ee5a38ce Unify prop_array/prop_collection foreach_getset and bgl.Buffer buffer compatibility
18acd15266 Add function to check if a buffer's type and item size are compatible
fe3253f04a Add function for checking if buffer formats are in native byteorder
Compare 2464 commits »
Thomas Barlow pushed to main at blender/blender-addons 2024-03-28 14:59:19 +01:00
1de247676d FBX IO: Fix performance regression setting keyframe_point interpolation
Thomas Barlow deleted branch fbx_105217_force_connect_child_objects from Mysteryem/blender-addons 2024-03-22 13:53:58 +01:00
Thomas Barlow pushed to main at blender/blender-addons 2024-03-22 13:53:57 +01:00
689081bcbb Fix #105217: FBX Force Connect Children transforms Objects parented to Bones
Thomas Barlow closed issue blender/blender-addons#105217 2024-03-22 13:53:56 +01:00
FBX importer with Force Connect Children doesn't work properly with objects parented to the bones
Thomas Barlow closed issue blender/blender-addons#105217 2024-03-22 13:53:56 +01:00
FBX importer with Force Connect Children doesn't work properly with objects parented to the bones
Thomas Barlow merged pull request blender/blender-addons#105249 2024-03-22 13:53:55 +01:00
Fix #105217: FBX Force Connect Children transforms Objects parented to Bones
007b22fc23 Increase FBX IO version
8765a1590d Merge branch 'main' into fbx_105217_force_connect_child_objects
7777ea5d29 FBX IO: Increase minor version for divergence from 4.1 branch
Compare 3 commits »
Thomas Barlow pushed to main at blender/blender-addons 2024-03-22 13:50:38 +01:00
7777ea5d29 FBX IO: Increase minor version for divergence from 4.1 branch
Thomas Barlow created pull request blender/blender-addons#105249 2024-03-21 02:15:20 +01:00
Fix #105217: FBX Force Connect Children transforms Objects parented to Bones
f3877b4b08 Fix #105217: FBX Force Connect Children transforms Objects parented to Bones
d41feda6c7 glTF Exporter: Fix type in NodeNav
dfa3215acc Cleanup: io_scene_3ds
7e60fca126 Merge branch 'blender-v4.1-release'
ce5dd0cdcf Merge branch 'blender-v4.1-release'
Compare 10 commits »
Thomas Barlow commented on issue blender/blender-addons#105217 2024-03-17 15:07:11 +01:00
FBX importer with Force Connect Children doesn't work properly with objects parented to the bones

Considering how Force Connect Children doesn't affect rigged meshes, I guess Objects parented to bones should also not be affected.

Either with or without this change, `Force Connect…

Thomas Barlow commented on issue blender/blender-addons#105209 2024-03-14 12:17:19 +01:00
FBX Exported Animation Has Unstable Rotation

Thanks for the report. I can reproduce the issue in 3.6 and 4.0, but not in 4.1. It looks like 5b00141144 fixed…

Thomas Barlow commented on issue blender/blender#119030 2024-03-12 02:17:05 +01:00
Blender does not export to fbx file.

@Mysteryem Are you able to give PR blender/blender!119354 a try?

Yes, the PR resolves the issue occurring in FBX export for me.

Thomas Barlow commented on pull request blender/blender#119354 2024-03-12 02:15:26 +01:00
Fix #119030: Only access Location node input when available

.__contains__ also respects input/output availability, so I think it would be more robust to use

Thomas Barlow commented on issue blender/blender-addons#105226 2024-03-11 12:54:25 +01:00
FBX export adding keys on unkeyed channels

I used all default settings except I disabled Force Start/End Keying. Attached is the .fbx exported from rotating_cube.blend in Blender 3.6.9. If importing this .fbx into Unreal results in…

Thomas Barlow commented on issue blender/blender#119030 2024-03-10 12:49:13 +01:00
Blender does not export to fbx file.

I think this issue can be reopened because the issue is in the bpy_extras\node_shader_utils.py script and is not specific to FBX.

The issue is that as of 4.0 (https://projects.blender.org/blen

Thomas Barlow commented on issue blender/blender-addons#105226 2024-03-09 12:49:15 +01:00
FBX export adding keys on unkeyed channels

Only rotation animation is exported when I disable Force Start/End Keying in the export options.


The exporter doesn't check which properties are actually animated/have drivers, all…