- Oldenburg, Germany
- https://www.nrgsille.com
-
Event technician, DJ, lighting designer, 3D artist and hobby programmer
- Joined on
2020-03-19
Block a user
Merge conflict from blender-v3.6-release into main in io_scene_3ds/export_3ds.py
@pioverfour The io_scene_3ds update for 3.6 is completed - I do not intend to merge main again into it. The next cleanup will be the last before release, I will merge the cleanup changes from…
Merge conflict from blender-v3.6-release into main in io_scene_3ds/export_3ds.py
@pioverfour
Ah, okay now I understand, this should be fixed in blender-v3.6-release
branch or in main
?
Merge conflict from blender-v3.6-release into main in io_scene_3ds/export_3ds.py
@pioverfour
I just pushed a code cleanup about 2 hours ago 084ea4fb7d
Your commit did not made any conflicts it seems
io_scene_3ds: Hierarchy and parenting
Sebastian Sille
pushed to refactor-mesh-corner-normals-lazy at HooglyBoogly/blender-addons
2023-05-20 14:32:48 +02:00
24777cec06
Merge branch 'main' into refactor-mesh-corner-normals-lazy
a899109ac7
io_scene_3ds: Bump version for 3ds animation export
c61c7cd104
Export_3ds: Set animation export default to false
cd265dfdd4
io_scene_3ds: Set animation export default to false
da9bb97bea
Export_3ds: Added animation keyframe export
Mesh: Update addons for auto smooth removal
@HooglyBoogly I just added an animation update for io_scene_3ds It also contains the morph smooth chunk wich…