Sebastian Sille NRGSille
  • Oldenburg, Germany
  • https://www.nrgsille.com
  • Event technician, DJ, lighting designer, 3D artist and hobby programmer

  • Joined on 2020-03-19
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 21:46:15 +02:00
73b09bba51 scene_3ds: Bump version
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 21:45:42 +02:00
e0c8348b4e io_scene_3ds: Bump version
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 21:45:14 +02:00
ee5ec1ab78 blender_manifest: Update version and GPL licence
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 21:44:27 +02:00
c1cc682cb2 ReadMe: Bump version
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 12:47:52 +02:00
cc78be3a08 Import_3ds: Raised default texture percentage
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 12:42:34 +02:00
57d633fb31 Export_3ds: Increased max name length
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-08-27 12:28:33 +02:00
a3efc79396 Fix: Display name of objects that cannot be written into a 3DS file (#3)
Sebastian Sille merged pull request extensions/io_scene_3ds#3 2024-08-27 12:28:32 +02:00
Fix: Display name of objects that cannot be written into a 3DS file
Sebastian Sille closed issue extensions/io_scene_3ds#2 2024-08-27 12:27:02 +02:00
Object %r can't be written into a 3DS file
Sebastian Sille commented on issue extensions/io_scene_3ds#2 2024-08-27 12:27:01 +02:00
Object %r can't be written into a 3DS file

@GottfriedHofmann The 3ds format uses unsigned shorts to store the vertices and faces (always triangles), this means the vertex and face count is limited to 65535. You have to split up the meshes,…

Sebastian Sille released Version 2.7.0 at extensions/io_scene_3ds 2024-07-05 07:00:15 +02:00
Sebastian Sille pushed tag v2.7.0 to extensions/io_scene_3ds 2024-07-05 06:59:26 +02:00
Sebastian Sille deleted tag v2.7.0 from extensions/io_scene_3ds 2024-07-05 06:56:39 +02:00
Sebastian Sille released Version 2.7.0 at extensions/io_scene_3ds 2024-07-05 06:52:56 +02:00
Sebastian Sille pushed tag v2.7.0 to extensions/io_scene_3ds 2024-07-05 06:51:58 +02:00
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-07-05 06:51:42 +02:00
4e46c646ba Export_3ds: Fixed mismatched variable
Sebastian Sille deleted tag v2.7.0 from extensions/io_scene_3ds 2024-07-05 06:50:28 +02:00
Sebastian Sille released Version 2.7.0 at extensions/io_scene_3ds 2024-07-05 06:45:05 +02:00
Sebastian Sille pushed tag v2.7.0 to extensions/io_scene_3ds 2024-07-05 06:43:42 +02:00
Sebastian Sille pushed to main at extensions/io_scene_3ds 2024-07-05 06:41:43 +02:00
049facd349 Export_3ds: Improved object scaling