Nahuel Belich NahuelBelich
Nahuel Belich opened issue blender/blender#109674 2023-07-03 23:23:03 +02:00
Uv folllow active quad its not working
Nahuel Belich opened issue blender/blender#109490 2023-06-29 10:03:03 +02:00
Edit mode Face menu seems to be missing
Nahuel Belich commented on issue blender/blender#109434 2023-06-28 09:55:09 +02:00
Object jumps to follow the cursor in "Transform: Allow navigation" feature

@NahuelBelich Oh I see so what you meant is that you will move around and when you release mmb and move, you will want to continue from the stopped position rather than jumping right?

Exactl…

Nahuel Belich commented on issue blender/blender#109434 2023-06-28 08:15:13 +02:00
Object jumps to follow the cursor in "Transform: Allow navigation" feature

Not sure if moving the object together with the navigation would lead to weird result, but maybe that can be experimented.

What i would expect is that if the cube is in position 0 , 25…

Nahuel Belich opened issue blender/blender#109434 2023-06-28 06:57:55 +02:00
buggie movement with the new "Transform: Allow navigation" feature
Nahuel Belich opened issue blender/blender#108730 2023-06-08 00:29:53 +02:00
Remesh + Color attributes breaks mesh in this model
Nahuel Belich commented on issue blender/blender#108258 2023-05-25 09:54:49 +02:00
Regression: Sculpt mode: Line project crashes blender

I have a bit more info that just notice a few minutes ago, any tool used after remeshing can cause crashes and really weird shading issues, except if after remeshing i go to object mode then go…

Nahuel Belich opened issue blender/blender#108258 2023-05-25 07:32:44 +02:00
Sculpt mode: line project crashes blender
Nahuel Belich opened issue blender/blender#107898 2023-05-12 20:43:22 +02:00
UV Concave pakcer its using only the sides
Nahuel Belich opened issue blender/blender#106969 2023-04-14 21:07:22 +02:00
curve bevel object doens't read the mirror modifier.
Nahuel Belich commented on issue blender/blender#106780 2023-04-11 01:49:57 +02:00
Regression: In sculpt mode, remesh + undo 2 times, closes blender

i can confirm with the last main build. 3.6.0 Alpha, branch: main, commit date: 2023-04-10 19:12

Nahuel Belich opened issue blender/blender#106323 2023-03-30 18:08:53 +02:00
Edit mode Snap Face Nearest not working
Nahuel Belich commented on issue blender/blender#106041 2023-03-23 17:31:23 +01:00
Concave Packer freeze with reset uvs

A bit more test on this subject:

1-Open Reseted uv monkey.blend image

2- Start packing islands ![image](/attachments/16f5a290-c935-4d7…

Nahuel Belich commented on issue blender/blender#68889 2023-03-23 09:42:55 +01:00
Improve UV packing to pack more tightly (not just considering bounding boxes)

should i tell him to do a conventional bug report or poke him to come here?

Nahuel Belich commented on issue blender/blender#68889 2023-03-23 00:29:25 +01:00
Improve UV packing to pack more tightly (not just considering bounding boxes)

@Chris_Blackbourn a college of mine that has being testint the last builds and he has a machine with a slower cpu, he brought my a situation, a monkey (suzzane) with the uv reseted (each face is…

Nahuel Belich commented on issue blender/blender#56209 2023-03-22 12:02:01 +01:00
Normal map node produces wrong result after reflection fix patch

@weizhen is it fixed? The diffuse looks right but the specular still working weird, the problem in the droplets remains, its not possible to make it look right if difuse works properly but…

Nahuel Belich commented on pull request blender/blender#105821 2023-03-20 22:11:30 +01:00
UV: Add option to Pack UVs using xatlas strategy

more test(its becoming a kind of hobbie) only five cubes but highly subdivided, 1638000 triangles it took around 15 seconds.

image

I…

Nahuel Belich commented on pull request blender/blender#105821 2023-03-20 10:14:26 +01:00
UV: Add option to Pack UVs using xatlas strategy

Further testing with the "5000 cubes with holes" i try subdividing the cubes four times, this raise the packing time from 3-4 seconds to 8 seconds 5000 objects - 2760000 verts - 2750000 faces -…

Nahuel Belich commented on pull request blender/blender#105821 2023-03-19 07:50:07 +01:00
UV: Add option to Pack UVs using xatlas strategy

Question: ¿why don't the little bits go to the holes like other islands? image

by the way new test 5000 cubes with holes, still no…

Nahuel Belich commented on pull request blender/blender#105821 2023-03-19 06:10:41 +01:00
UV: Add option to Pack UVs using xatlas strategy

This new build is more precise indeed (5000 cube uv pack test.blend same pack parameters margin 0.0001) also seems to be 1 second faster but i don't have a profiler and manually stooping a…