Hi,
This is not using an importer but using the API. The relevant source code is here:
OK but Unfortunately the behaviour still differs from 3.5. You can see that the API is automatically marking edges as sharp in the pictures posted previously (3.6 and 4.1) but here in screenshot…
Hi,
I haven't done a thorough evaluation but a quick check in Blender 4.1 alpha, things look quite nice! Blender 3.6 shown by comparison
Hi,
Sorry to be a nag but are there any estimates on when this might get worked on? Thanks
Hi,
Respectfully, I wonder if closing this bug is the right approach. I reviewed Hans' optimization in 3.6 to the way split normals are handled. It is a significant change and possibly…
Hi,
Is this still not clear enough as a bug report?
Hi,
This file appears to be problematic with the legacy obj importer
Here is another way of looking at the bug. I'm attaching two files. They are constructed via the same addon, the exact same API functions, in Blender 3.5 and in 3.6
One of them (3.6) has edges…
Hi,
I will try my best to provide a good bug report. I'm reporting a difference in behavior using 3.5.1 and 3.6.1. I discovered this while using the API. The exact same code/ addon produced…