Omar-Mokhtar
Omar-Mokhtar commented on issue blender/blender#114116 2023-10-27 00:51:21 +02:00
Blender closes and I have a good computer, it even closes with simple projects.

Does that happen only when you create a smoke simulation? Or just when you do anything else? Even if it's just looking at the default cube for a while?

I have an idea what else we could do. I…

Omar-Mokhtar commented on pull request blender/blender#113524 2023-10-11 10:48:07 +02:00
Fix #113400: USD transform cache crash on invalid prim.

Thanks. The fix works for me too.

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 16:20:29 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

I see that a simple try and catch around usd_reader = archive->create_reader(prim); would just avoid the crash. And in an exception we just return a nullptr.

But in general, I don't like the…

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 14:16:44 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

I found a more consistent way to reproduce it:

  1. Create a blender project where the Camera has keyframes. Let's call it Project A
  2. Export Project A as USD. Make sure to export the…
Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 13:51:18 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

Actually when I deleted (or renamed) that file, it's no longer crashing. So it's probably expecting this file to contain something but it has been overwritten.

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 13:49:38 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

Oh I didn't know it still remembers which USD file it was imported from. Interesting ...

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 13:28:51 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

Does not crash in 4.1 5c98d53125b5f68ebeae4053686e2, not 4.0 66c05fe3689f, will check earlier.

@ChengduLittleA If it didn't crash on your machine, did it show any warnings or errors about…

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-08 13:21:20 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

I pulled that exact version (5c98d53125b5) and it's crashing. Here's the entire system info file

Omar-Mokhtar commented on issue blender/blender#113400 2023-10-07 23:17:02 +02:00
Opening a blend file that has objects with animation transform cache previously imported from a USD will crash if the animation in the USD is missing afterwards

Stack trace from GDB:

#0 0x00007fffed7f5c6b in raise () from /lib64/libc.so.6 #1 0x00007fffed7f7305 in abort () from /lib64/libc.so.6 #2 0x00007fffeda70735 in ?? () from /usr/lib64/libstdc+…

Omar-Mokhtar opened issue blender/blender#113400 2023-10-07 22:29:16 +02:00
A crash once this file is opened
Omar-Mokhtar closed issue blender/blender#113311 2023-10-05 23:47:59 +02:00
inconsistent conversion for USD Camera attributes
Omar-Mokhtar commented on issue blender/blender#113311 2023-10-05 23:47:56 +02:00
inconsistent conversion for USD Camera attributes

Thanks. I just pulled the latest and can confirm that it's fixed.

Omar-Mokhtar opened issue blender/blender#113311 2023-10-05 23:25:47 +02:00
inconsistent conversion for USD Camera attributes
Omar-Mokhtar created pull request blender/blender#112824 2023-09-25 01:49:57 +02:00
Fixing issue #112817
Omar-Mokhtar pushed to fix-112817 at Omar-Mokhtar/blender 2023-09-25 01:42:12 +02:00
b60a9bb869 Merge remote-tracking branch 'origin/main' into fix-112817
483ecc0580 Fix: #112817 resetting the fully masked and fully unmasked flags after the expand operation
Compare 2 commits »
Omar-Mokhtar created branch fix-112817 in Omar-Mokhtar/blender 2023-09-25 01:42:12 +02:00
Omar-Mokhtar created repository Omar-Mokhtar/blender 2023-09-25 01:41:10 +02:00
Omar-Mokhtar commented on issue blender/blender#112817 2023-09-25 01:11:18 +02:00
Sculpt Mode - Draw Face Sets not working after choosing commands from Face Set menu

It seems that it has something to do with:

node_update_mask_redraw(PBVH &pbvh, PBVHNode &node) in source/blender/blenkernel/intern/pbvh.cc

Where PBVHNode flags gets set with…

Omar-Mokhtar commented on issue blender/blender#112817 2023-09-24 23:00:37 +02:00
Sculpt Mode - Draw Face Sets not working after choosing commands from Face Set menu

I think this is still the behavior in the latest main. Just tested it on: Blender 4.0.0 Alpha build date: 2023-09-24 build time: 20:41:55 build commit date: 2023-09-24 build commit time:…