OutlawEric OutlawEric
  • Joined on 2020-12-09
OutlawEric commented on issue blender/blender#111098 2023-08-14 05:36:54 +02:00
When "orbit around selection" is enabled, the camera orbits around world origin instead of selected object's origin while nothing is selected in edit mode

Can confirm actually. Will check if this is intentional or not.

Thanks for confirming it, Yeah, I can't imagine this is intentional? like I can't think of a single situation I'd ever want…

OutlawEric commented on issue blender/blender#111098 2023-08-14 05:24:14 +02:00
When "orbit around selection" is enabled, the camera orbits around world origin instead of selected object's origin while nothing is selected in edit mode

Hi, thanks for the report. Unable to confirm this. Could you try factory reset?: File > Defaults > Load Factory Settings

Just did what you suggested and loaded factory settings, and the…

OutlawEric opened issue blender/blender#111098 2023-08-14 01:19:27 +02:00
When "orbit around selection" is enabled, the camera orbits around world origin instead of selected object's origin while nothing is selected in edit mode
OutlawEric opened issue blender/blender#106335 2023-03-30 20:44:57 +02:00
Normals on the mirrored side of a mirror modifier are extremely bugged in 3.5