No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the…
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the…
I remember fixing similar issue before in GPv3, I'll check later today
fullscreen Blender visuals/rendering freezes.
Hi, do you have multiple monitor connected to different GPUs in setup?
Now as I'm testing this further this issue also occurs with…
Hi, can confirm on Windows.
radius in Draw mode to near 0 (0.001 m).
This makes radius=0px in "view" unit
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the…
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the…
Hi, could you also verify the issue on official buildbot builds as well: https://builder.blender.org/download/daily/
Hi, I'm closing this as duplicate of #80458 Following workaround may resolve the situation:
$ echo 10000
Thanks Alaska. Given that bug is quite easy to catch on intel hardware and accidental fix in 4.3 is known as well. I'll label the report as confirmed so it won't slip away 😅
Adding - Same issue when duplicating collections and appending collections into a separate file.
Hi, sounds unrelated to this report.
This report speaks about the view layer visibility…
Hi, similar issue has been observed in official build as well: #123508