Pratik Borhade PratikPB2123
  • Kalyan, India
  • Joined on 2020-12-12
Pratik Borhade deleted branch 128461-gpv3-svg-import from PratikPB2123/blender 2024-10-02 11:48:54 +02:00
Pratik Borhade closed issue blender/blender#128461 2024-10-02 11:48:53 +02:00
2 differents crashes importing svg as grease pencil
Pratik Borhade merged pull request blender/blender#128472 2024-10-02 11:48:51 +02:00
Fix #128461: GPv3: Crash importing svg with more than one drawing
Pratik Borhade created pull request blender/blender#128472 2024-10-02 11:23:41 +02:00
Fix #128461: GPv3: Crash importing svg with more than one drawing
Pratik Borhade pushed to 128461-gpv3-svg-import at PratikPB2123/blender 2024-10-02 11:23:02 +02:00
77ce2548bc Fix #128461: GPv3: Crash importing svg with more than one drawing
b05a4fc049 Hydra: Update Storm reference images with recent changes (again)
80f10766dd Cleanup: Reformat sculpt undo comments
0c1a500214 Refactor: Remove DyntopoSymmetrize undo type
fb21f3fb56 Cleanup: Cycles: oneAPI: Fix deprecation warnings about get_pointer()
Compare 10 commits »
Pratik Borhade created branch 128461-gpv3-svg-import in PratikPB2123/blender 2024-10-02 11:23:01 +02:00
Pratik Borhade commented on issue blender/blender#128461 2024-10-02 11:16:50 +02:00
2 differents crashes importing svg as grease pencil

Possible fix: Will check again before making the PR

diff --git a/source/blender/io/grease_pencil/intern/grease_pencil_io_import_svg.cc b/source/blender/io/grease_pencil/intern/grease_pencil_…
Pratik Borhade commented on issue blender/blender#128461 2024-10-02 10:39:00 +02:00
2 differents crashes importing svg as grease pencil

Maybe an issue in export code? points_by_curve() giving wrong value due to incorrect offset. cc @LukasTonne

Pratik Borhade commented on issue blender/blender#128461 2024-10-02 10:12:17 +02:00
2 differents crashes importing svg as grease pencil

Can confirm when a layer has more than one drawing (something seems wrong with offset values on a first look)

Pratik Borhade closed issue blender/blender#128409 2024-10-02 08:46:48 +02:00
Cycles: Named attribute with the name "color" written from Geometry nodes does not work in materials
Pratik Borhade commented on issue blender/blender#128409 2024-10-02 08:46:44 +02:00
Cycles: Named attribute with the name "color" written from Geometry nodes does not work in materials

Worked: 4.2

Not really :) It's a long standing bug, see: #87494

Pratik Borhade commented on issue blender/blender#114103 2024-10-02 08:13:34 +02:00
Exit code 134 at "Updating Shaders" on CPU rendering

#123843 is to look at if you're using package provided by distro

Pratik Borhade commented on issue blender/blender#114103 2024-10-02 08:12:55 +02:00
Exit code 134 at "Updating Shaders" on CPU rendering

Hi, is it still relevant in blender 4.2/4.3 with fedora 40?: https://builder.blender.org/download/daily/

Pratik Borhade commented on issue blender/blender#116956 2024-10-02 07:56:09 +02:00
Failing modifiers test on the buildbot for OSX intel builds in sanitizer or debug mode

Yes they do, see https://builder.blender.org/admin/#/builders/60/builds/1889

Given that buildbot was still failing, I'll mark this as confirmed to move the report out of triaging list.

Pratik Borhade commented on issue blender/blender#120878 2024-10-02 07:38:56 +02:00
Segmentation fault on launch (macOS)

Hi, still encountering crash on your device with new blender and sonoma update?

Pratik Borhade commented on issue blender/blender#128407 2024-10-02 07:27:38 +02:00
Blender crashes with a large Light Probe Volume Pool on Intel Arc

Hi, #124957 possibly connected. I don't think anyone from the development team has arc GPU, except you (at least [hardware list](https://developer.blender.org/docs/handbook/bug_reports/hardware_lis

Pratik Borhade commented on issue blender/blender#128445 2024-10-02 07:01:00 +02:00
IK Panel: Limit Z min/max properties don't Symmetrize correctly for the Bone

Hi, thanks for the report. Guess we need to flip the values and sign of Z min/max

Pratik Borhade commented on issue blender/blender#128455 2024-10-02 06:23:27 +02:00
Blender scaling + snapping does not work when scaling an object in multiple dimensions

Hi, thanks for the report. Can confirm it does not work without axis constraint. cc @mano-wii

Pratik Borhade commented on issue blender/blender#128421 2024-10-02 06:03:13 +02:00
Gpencil: Custom camera in VSE not respected by Grease pencil (GPv3) lineart in Solid and Material view

This is the same issue that was solved for GPv2 here: #110287

@ChengduLittleA , something for you ^ :)