RYAN-JONES-RICHARDSON
  • Joined on 2023-04-16
RYAN-JONES-RICHAR... commented on issue blender/blender#117052 2024-01-13 20:21:07 +01:00
When inserting a new keyframe on a bone (and two armatures share the same action), Blender seems to not play keyframed bone constraint influences on non active armatures (or the active one sometimes) in the scene

The only workaround i've found so far is setting up your rig constraints in a way where you keep any bone constraint influence keyframes are kept on a single rig

RYAN-JONES-RICHAR... commented on issue blender/blender#117052 2024-01-13 19:55:02 +01:00
When inserting a new keyframe on a bone (and two armatures share the same action), Blender seems to not play keyframed bone constraint influences on non active armatures (or the active one sometimes) in the scene

Also tested this with different actions on each armature and the influence keyframes didn't seem to play on the other armature ether

RYAN-JONES-RICHAR... opened issue blender/blender#117052 2024-01-12 03:58:27 +01:00
When inserting a new keyframe on a bone (and two armatures share the same action), Blender seems to not play keyframed bone constraints on non active armatures (or the active one sometimes) in the scene
RYAN-JONES-RICHAR... opened issue blender/blender#109109 2023-06-18 19:51:14 +02:00
Baking action on rig is corrupted when overwrite current action action is true on 3.5, 3.4 works fine