This is great, but will this ever make it into the main branch?
I can confirm the crash in 3.4.1 but not in 3.5 or 3.6. Can you check to see if a recent 3.5 Beta build is ok?
Can confirm. No crash in 3.5 beta.
I can confirm that the selection works flawlessly now. The only issue I have is that the face dots are still drawn, but they don't seem to be used for anything anymore. Not click selection nor the…
I have no problems with the penalty system but how does it work when selecting individual faces additively? (Holding down Shift key) Will that work with selection of overlapping faces in case of…
Hi, sorry, I've been a bit busy. The disappearance of the UV editor face dots seem to be just a coincidence. I thought they disappeared because I did not zoom out enough. As…
I have tested it, but it behaves a bit odd:
- The face dots seem to appear and disappear randomly
- When there's a face under another face, it doesn't appear to use closest edge, but rather…
It's a bit sad to see a "Needs design" response to https://archive.blender.org/developer/D15796
That usually means this will never be fixed and never make it to master. "Needs design" is…
Think this is because in the UV Editor, faces are actually selected by their center dot (unlike the 3D View). @Chris_Blackbourn : can you confirm?
Yes, but the issue here is that it…