Ludvik Koutny Rawalanche
  • Joined on 2017-03-08
Ludvik Koutny opened issue blender/blender#105964 2023-03-21 17:43:55 +01:00
Blender freezes and eventually crashes after adding remesh modifier
Ludvik Koutny commented on issue blender/blender#102843 2023-03-04 19:52:16 +01:00
Smart UV Project operator freezes Blender and never finishes

This is great, but will this ever make it into the main branch?

Ludvik Koutny commented on issue blender/blender#104917 2023-02-20 15:16:08 +01:00
Blender crashes when entering vertex paint mode

I can confirm the crash in 3.4.1 but not in 3.5 or 3.6. Can you check to see if a recent 3.5 Beta build is ok?

Can confirm. No crash in 3.5 beta.

Ludvik Koutny opened issue blender/blender#104917 2023-02-18 13:12:53 +01:00
Regression: Blender crashes when entering vertex paint mode
Ludvik Koutny commented on issue blender/blender#104374 2023-02-18 11:54:22 +01:00
UV Editor face select mode fails to select ngons reliably

I can confirm that the selection works flawlessly now. The only issue I have is that the face dots are still drawn, but they don't seem to be used for anything anymore. Not click selection nor the…

Ludvik Koutny commented on issue blender/blender#104374 2023-02-15 10:09:51 +01:00
UV Editor face select mode fails to select ngons reliably

I have no problems with the penalty system but how does it work when selecting individual faces additively? (Holding down Shift key) Will that work with selection of overlapping faces in case of…

Ludvik Koutny commented on issue blender/blender#104374 2023-02-14 12:22:43 +01:00
UV Editor face select mode fails to select ngons reliably

@Chris_Blackbourn

Hi, sorry, I've been a bit busy. The disappearance of the UV editor face dots seem to be just a coincidence. I thought they disappeared because I did not zoom out enough. As…

Ludvik Koutny commented on issue blender/blender#104374 2023-02-11 11:12:24 +01:00
UV Editor face select mode fails to select ngons reliably

I have tested it, but it behaves a bit odd:

  1. The face dots seem to appear and disappear randomly
  2. When there's a face under another face, it doesn't appear to use closest edge, but rather…
Ludvik Koutny commented on issue blender/blender#104374 2023-02-09 00:38:06 +01:00
UV Editor face select mode fails to select ngons reliably

It's a bit sad to see a "Needs design" response to https://archive.blender.org/developer/D15796

That usually means this will never be fixed and never make it to master. "Needs design" is…

Ludvik Koutny commented on issue blender/blender#104374 2023-02-08 10:09:04 +01:00
UV Editor face select mode fails to select ngons reliably

Think this is because in the UV Editor, faces are actually selected by their center dot (unlike the 3D View). @Chris_Blackbourn : can you confirm?

Yes, but the issue here is that it…