Reynaldo-Haynes
  • Joined on 2023-07-02
Reynaldo-Haynes opened issue blender/blender#112181 2023-09-09 15:37:38 +02:00
Geometry nodes causes mesh to use the wrong UV map
Reynaldo-Haynes commented on issue blender/blender#110472 2023-07-26 12:28:12 +02:00
Image Sequence Offset keyframes are randomly skipped during render

I've just retried it with a fresh portable install of Blender 3.6.1, it shows the same behaviour:

image

Reynaldo-Haynes opened issue blender/blender#110472 2023-07-25 19:42:17 +02:00
Image Sequence Offset keyframes are randomly skipped during render
Reynaldo-Haynes commented on issue blender/blender#110158 2023-07-18 13:10:41 +02:00
Blender crashes during rendering animation

I've tried again with blender --debug-depsgraph-no-threads <THE_FILE> and it also produced the crash with the same traceback.

I then tried rendering with all scripts disabled, this time the…

Reynaldo-Haynes commented on issue blender/blender#110158 2023-07-17 22:52:18 +02:00
Blender crashes during rendering animation

Yes, I can reproduce it with -t 1, I've attached the crash log with it set:

Reynaldo-Haynes opened issue blender/blender#110158 2023-07-16 04:03:15 +02:00
Blender crashes during rendering animation
Reynaldo-Haynes opened issue blender/blender#110128 2023-07-15 02:49:19 +02:00
Line art modifier on collection creates intersection edges on unrelated objects
Reynaldo-Haynes opened issue blender/blender#109626 2023-07-02 23:44:10 +02:00
Creased edge not preserved in modifier chain of Geometry Nodes -> Subdivision -> Surface Deform