Roman-Kovrigin
  • Joined on 2024-05-03
Roman-Kovrigin opened issue blender/blender#122075 2024-05-21 23:28:13 +02:00
Weight Paint Tools - Gradient dont work with mirror vertex group
Roman-Kovrigin commented on issue blender/blender#121376 2024-05-03 12:53:52 +02:00
hide checker in "bone - viewport display - hide" lost checker state

if hide all bones and select form outliner

Roman-Kovrigin commented on issue blender/blender#121376 2024-05-03 12:50:03 +02:00
hide checker in "bone - viewport display - hide" lost checker state

Yes, am see this now. But in outliner bone.001 show as selected So expected behaviour - show properties from selected bone or show nothing

Roman-Kovrigin commented on issue blender/blender#121375 2024-05-03 12:42:37 +02:00
cant scale bones

sorry, my bad

for scale bone in wanted way need - display as b-bone and press ctrl+shift+alt+s

Roman-Kovrigin commented on issue blender/blender#121376 2024-05-03 12:25:33 +02:00
hide checker in "bone - viewport display - hide" lost checker state

oy! if we select hidden bone - all properties stay from last selected bone? select by click in outliner

bone - head 0 0 0, tail 0 0 1 bone.001 - head 0 0 1, tail . . . but on prew screen -…

Roman-Kovrigin commented on issue blender/blender#121376 2024-05-03 12:19:51 +02:00
hide checker in "bone - viewport display - hide" lost checker state

Its show normal until we change selection bone, If we change selection - some magic happens. and if we change "hide" in property - we hide not selected bone

bone.001 in sample - hidden.

Roman-Kovrigin opened issue blender/blender#121376 2024-05-03 02:56:01 +02:00
hide checker in "bone - viewport display - hide" lost checker state
Roman-Kovrigin opened issue blender/blender#121375 2024-05-03 02:47:03 +02:00
cant scale bones