Roni-Raihan
  • Joined on 2023-03-07
Roni-Raihan commented on issue blender/blender#105520 2023-05-14 13:47:29 +02:00
double face doesn't really become single face when merge by destination

Recently I tried m > by distance again in the latest version of blender (3.5.1). It works correctly.

Roni-Raihan commented on issue blender/blender#105520 2023-04-13 18:41:21 +02:00
double face doesn't really become single face when merge by destination

I have an idea, what if when we select a face, then do m > by distance, adjacently spaced faces will be merged as well (or deleted one by one) instead of just merging the verts?

Roni-Raihan commented on issue blender/blender#105520 2023-04-13 11:34:00 +02:00
double face doesn't really become single face when merge by destination

no addon having the same operation is used, just use M > by distance

Roni-Raihan commented on issue blender/blender#105520 2023-03-15 04:51:58 +01:00
double face doesn't really become single face when merge by destination

hm, I also some time ago imported a model with obj and it also spawned a double face. Does that have something to do with this?

In geometry, it says there are 4 vertices. However, it has 2…

Roni-Raihan commented on issue blender/blender#105520 2023-03-11 13:32:23 +01:00
double face doesn't really become single face when merge by destination

they're different object. then combined into 1 object. this is when the faces have not been merged by destination untitled.blend

Roni-Raihan commented on issue blender/blender#105520 2023-03-07 23:08:48 +01:00
double face doesn't really become single face when merge by destination

I forgot to mention, this happens when rendered using the cycles render engine

this is the blend file :

untitled.blend

I added some…

Roni-Raihan opened issue blender/blender#105520 2023-03-07 07:14:22 +01:00
double face doesn't really become single face when merge by destination