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Fix: Draw Sharp and Topology Slide use incorrect position data
I'm not actually certain if this makes a difference, but these brushes differed from the others that use OrigPositionData
so at the very least I think it's better to be consistent across brushes…
Fix: Draw Sharp and Topology Slide use incorrect position data
a821787553
Fix: Draw Sharp and Topology Slide applied incorrect translations
70d6926ab9
Cleanup: Restructure and rename relax_face_sets.cc
ea56b408ef
Fix #124526: VSE: Null check for seq->scene.
d97c4e6606
Merge branch 'blender-v4.2-release'
5d9f9f9964
Fix: VSE handle position drawing is reversed
Cleanup: Restructure and rename relax_face_sets.cc
Cleanup: Restructure and rename relax_face_sets.cc
Not sure if this should be nested inside relax_cc
or separate from it like it currently is, thoughts?
Cleanup: Restructure and rename relax_face_sets.cc
Apply base shrinked operator for multiresolution modifier
I believe this was briefly brought up in the meeting, but one of the questions that this brings to mind is - is the original Apply Base
operator still useful for other situations, or should this…
82e6d37e60
Cleanup: Restructure and rename relax_face_sets.cc
66c1341ef9
Cleanup: make format
7ee2938bc1
Fix #124468: UI is not refreshed after copying modifier using Outliner
4f73bf2871
Sculpt: Initial data oriented refactor of relax face set brush
1f3d1048d4
Fix #124070: Improved Area Names Using a SpaceType Callback
Sean Kim
deleted branch relax-face-set-brush-refactor from Sean-Kim/blender
2024-07-11 20:55:25 +02:00
Sculpt: Initial data oriented refactor of relax face set brush
eb1a021dfe
Merge branch 'main' of projects.blender.org:blender/blender into relax-face-set-brush-refactor
d65ad1d367
Further renaming & consolidation
c3243f363d
UI: Voxel Size Edit status display
f966bb9ed4
UI: Dyntopo Detail Size Edit status text
9a343ccc9f
Cleanup: Sculpt: Use C++ Array and destructor for StrokeCache