Block a user
Sculpt: Start data-oriented refactor for draw brush
Documentation for both of these methods? Maybe just something about the difference between the regular draw_brush
and draw_vector_displacement_brush
?
Sculpt: Start data-oriented refactor for draw brush
BLI_assert(translations.size() == verts.size())
here?
Sculpt: Start data-oriented refactor for draw brush
Should this be span[verts[i]]
instead? I don't see what's the point of line 6311 otherwise.
Sculpt: Start data-oriented refactor for draw brush
Apply the same BLI_assert as above
in this function?
Sculpt: Start data-oriented refactor for draw brush
We're going to have this switch statement repeated a fair amount across the brushes as we migrate them, do you think there's a common abstract class we could extract for the different PBVH types and their respective calc_
methods?
Sculpt: Start data-oriented refactor for draw brush
Is it worth changing this to float3
and float r_rgba[4]
to float4
in this PR?
Cleanup: Add API docs for new WorkspaceStatus methods
Cleanup: Add API docs for new WorkspaceStatus methods
9c2273551c
Cleanup: Add API docs for new WorkspaceStatus methods
1589f3713a
Fix: EEVEE-Next: Fix Shadow resolution limit step
41bbbd2359
UI: Color Tooltips
92e0545e9f
UI: Remove BLF_draw_default_shadowed
68de483bf3
Fix: Ray Portal BSDF changing
sd->flag
when closure is not allocated
VSCode: Add GitLens integration instructions with projects.blender.org
Sculpt Hide Tool doesn't hide all adjacent faces when single vertex is selected