Block a user
Fix #120761: Handle vert to face flushing in vert_hide_update
Actually, we need the index_range()
here because this is following the same scatter
/ gather
pattern that's used in the other callbacks like calc_hide
- node_faces
and hide_face
are…
Fix #120761: Handle vert to face flushing in vert_hide_update
Whoops, yeah that's definitely a better option. Will do.
Fix #120761: Tag all PBVH nodes for needing a visibility update when using hide tools
Fix #120761: Tag all PBVH nodes for needing a visibility update when using hide tools
Closing this PR in favor of the newer one linked above.
Fix #120761: Handle vert to face flushing in vert_hide_update
BLI: Add count to timeit ScopedTimerAveraged
Adding the number of samples makes sense, but I don't think the max is very meaningful honestly. That's so dependent on whether the operating system decided to schedule some other task at the…
BLI: Add max and count to timeit ScopedTimer
019708e4b5
Core: Add max and count to timeit ScopedTimer
b773eca1b5
IO: Use panels for Alembic, OBJ, PLY, and STL
d089b5e6ad
Fix #121432: Rework collection exporter UI to prevent panel id collisions
9fcf97d978
Geometry Nodes: support matrix in Transform Geometry node
675d429597
Fix #121546: Ensure face set exists before trim operation
Sculpt: Add increase / decrease visibility operator
Hi. Is this already in master?
Amazing work. Thank you.
Not yet, this is still pending code review.
Regression: Sculpt: Trim tools not creating face sets automatically
Fix #121546: Ensure face set exists before trim operation