Fix #121546: Ensure face set exists before trim operation #121604

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Sean Kim merged 4 commits from Sean-Kim/blender:fix-121546 into main 2024-05-09 21:22:47 +02:00
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This PR ensures that the .sculpt_face_set attribute is created on the mesh before a Trim operation is applied to it in Sculpt Mode.

This PR ensures that the `.sculpt_face_set` attribute is created on the mesh before a Trim operation is applied to it in Sculpt Mode.
Sean Kim added 1 commit 2024-05-09 01:46:03 +02:00
Sean Kim added 1 commit 2024-05-09 01:47:15 +02:00
Sean Kim requested review from Hans Goudey 2024-05-09 01:47:33 +02:00
Sean Kim added this to the Sculpt, Paint & Texture project 2024-05-09 01:47:40 +02:00
Hans Goudey reviewed 2024-05-09 13:42:01 +02:00
@ -504,1 +504,4 @@
switch (BKE_pbvh_type(*ss->pbvh)) {
case PBVH_FACES: {
bke::SpanAttributeWriter face_sets = face_set::ensure_face_sets_mesh(*object);
Member

Just face_set::ensure_face_sets_mesh(*object); should be enough

Just `face_set::ensure_face_sets_mesh(*object);` should be enough
Sean-Kim marked this conversation as resolved
Sean Kim added 1 commit 2024-05-09 20:21:57 +02:00
Sean Kim added 1 commit 2024-05-09 20:36:20 +02:00
Hans Goudey approved these changes 2024-05-09 20:36:38 +02:00
Sean Kim merged commit 675d429597 into main 2024-05-09 21:22:47 +02:00
Sean Kim deleted branch fix-121546 2024-05-09 21:22:50 +02:00
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Reference: blender/blender#121604
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