Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on issue blender/blender#121107 2024-05-02 23:53:43 +02:00
Regression: Box Hide occasionally causes artifacts

I'm not having much luck actually building that revision or surrounding ones with either a regular or lite build. In the recent sculpt module meeting, @HooglyBoogly said he would start looking at…

Sean Kim deleted branch line-trim from Sean-Kim/blender 2024-05-02 22:22:24 +02:00
Sean Kim deleted branch sculpt-trim-cleanup from Sean-Kim/blender 2024-04-30 23:34:53 +02:00
Sean Kim deleted branch sculpt-session-trim-removal from Sean-Kim/blender 2024-04-30 23:34:30 +02:00
Sean Kim deleted branch icon-changes from Sean-Kim/blender 2024-04-30 23:34:19 +02:00
Sean Kim deleted branch wm-polyline from Sean-Kim/blender 2024-04-30 23:33:30 +02:00
Sean Kim deleted branch polyline-hide from Sean-Kim/blender-developer-docs 2024-04-30 23:32:36 +02:00
Sean Kim created pull request blender/blender-developer-docs#54 2024-04-30 23:16:19 +02:00
Update docs/release_notes/4.2/sculpt.md
Sean Kim pushed to polyline-hide at Sean-Kim/blender-developer-docs 2024-04-30 23:00:08 +02:00
bd8a0291e6 Update docs/release_notes/4.2/sculpt.md
a01836c47f Spanish Team guidelines: several updates.
8f9c916f1f Spanish Team: update channel link
c86dc5f38b Typo fix
91894e1327 Title page update
Compare 8 commits »
Sean Kim created branch polyline-hide in Sean-Kim/blender-developer-docs 2024-04-30 23:00:08 +02:00
Sean Kim deleted branch polyline-hide from Sean-Kim/blender 2024-04-30 22:43:18 +02:00
Sean Kim commented on issue blender/blender#121107 2024-04-30 22:21:11 +02:00
Regression: Box Hide occasionally causes artifacts

@lichtwerk - Sure, I can bisect this. It's probably 4e66769ec09461384af48b0bfdafc28884f01d19, but I'll spend some time verifying that assumption.

Sean Kim pushed to line-trim at Sean-Kim/blender 2024-04-30 22:06:07 +02:00
af75cce650 Swap Span usage to Array
Sean Kim commented on pull request blender/blender#120845 2024-04-30 18:46:51 +02:00
Sculpt: Add Line Trim tool

This handling of the line_points as looks rather awkward to me as it currently is, but I wasn't able to think of a good way of handling this. Another alternative here could be to modify the internal GestureData blender::Array in the above line_gesture_to_screen_points but that also had a code smell. Any thoughts on a good approach here?

Sean Kim commented on pull request blender/blender#120845 2024-04-30 18:42:24 +02:00
Sculpt: Add Line Trim tool

Ok, I've fixed the issue, I think I was invoking undefined behavior that just happened to be working on my laptop.

Sean Kim pushed to line-trim at Sean-Kim/blender 2024-04-30 18:41:04 +02:00
d5fb28cc79 Fix span referencing stack data going out of scope
Sean Kim created pull request blender/blender-assets#5 2024-04-30 17:22:32 +02:00
Cleanup: Remove most information from internal README.txt
Sean Kim pushed to toolbar-blend-readme at Sean-Kim/blender-assets 2024-04-30 17:19:22 +02:00
964ab44119 Cleanup: Remove most information from internal README.txt
Sean Kim created branch toolbar-blend-readme in Sean-Kim/blender-assets 2024-04-30 17:14:10 +02:00
Sean Kim pushed to toolbar-blend-readme at Sean-Kim/blender-assets 2024-04-30 17:14:10 +02:00
7181d6dccb Icons: Add multiple sculpt gesture tools icons (#4)
597eb051ea UI: Add polyline hide icon (#2)
Compare 2 commits »