Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim deleted branch 120400-dyntopo-crash from Sean-Kim/blender 2024-04-11 01:43:21 +02:00
Sean Kim pushed to polyline-hide at Sean-Kim/blender 2024-04-11 00:52:33 +02:00
d6a5de5d8d Add new polyline hide icon
Sean Kim created pull request blender/blender#120445 2024-04-10 00:09:07 +02:00
Fix #120400: Remove cyclic dependency of pbvh type when building bmesh pbvh
Sean Kim created branch 120400-dyntopo-crash in Sean-Kim/blender 2024-04-09 23:45:46 +02:00
Sean Kim pushed to 120400-dyntopo-crash at Sean-Kim/blender 2024-04-09 23:45:46 +02:00
4f06a87b8f Fix #120400: Remove cyclic dependency of pbvh type when building bmesh pbvh
c3088d6558 EEVEE-Next: Add back volume reprojection
20bc1cbb57 Fix: EEVEE-Next: Volume: Wrong voxelization from accurate method
eec9c50580 Fix #120436: "Show Fill Color" setting not working
05226881f7 Anim: make CombinedKeyingResult plain old data
Compare 10 commits »
Sean Kim commented on issue blender/blender#120400 2024-04-09 22:34:47 +02:00
dyntopo crash

Bug is this line inside sculpt_attr_update:

  /* Check if we are a coerced simple array and shouldn't be. */
  bad 
Sean Kim commented on pull request blender/blender#119483 2024-04-09 19:33:16 +02:00
Sculpt: Add polyline hide operator

any news on this?

@ThinkingPolygons - The icon PR was recently updated. Once that gets approved, I'll update this PR with the latest changes and then the only thing remaining should be the…

Sean Kim commented on pull request blender/blender-assets#2 2024-04-09 19:31:06 +02:00
UI: Add polyline hide icon

@Sean-Kim unfortunately I did this in old file before you changed order of icons, so I guess you'll need to move this icon in new one

No worries, I've updated the file.

@pablovazquez - The…

Sean Kim pushed to polyline-hide-icon at Sean-Kim/blender-assets 2024-04-09 19:29:53 +02:00
d566cf789d UI: Add polyline hide icon
0b910c0a71 UI: Add line hide icon (#3)
Compare 2 commits »
Sean Kim pushed to polyline-hide-icon at Sean-Kim/blender-assets 2024-04-09 19:24:42 +02:00
ab62aef163 Update icon
Sean Kim commented on pull request blender/blender-assets#2 2024-04-09 17:41:15 +02:00
UI: Add polyline hide icon

@nickberckley Looks good to me as well, I can handle updating the PR if you send me the file!

Sean Kim created pull request blender/blender#120415 2024-04-09 01:45:01 +02:00
Cleanup: Fix warnings
Sean Kim created branch fix-warnings in Sean-Kim/blender 2024-04-09 01:23:22 +02:00
Sean Kim pushed to fix-warnings at Sean-Kim/blender 2024-04-09 01:23:22 +02:00
9789e2de1f Cleanup: Fix warnings
Sean Kim pushed to hide-show-grow-shrink at Sean-Kim/blender 2024-04-09 01:16:14 +02:00
aef181676a Update toolbar action names
6dc4059e1a Merge branch 'main' of projects.blender.org:blender/blender into hide-show-grow-shrink
509a7870c3 Collection Exporters: Enable file exporters to be specified on Collections
2d3368f5bf EEVEE-Next: Fix performance regression
80dad846c6 Cycles: Adjust Meteor Lake GPUs architecture version
Compare 103 commits »
Sean Kim commented on pull request blender/blender#120282 2024-04-08 23:19:37 +02:00
Sculpt: Add increase / decrease visibility operator

The error the windows build gave is an internal compiler error, I think kicking off a new attempt should fix it but I’ll rebase soon just to eliminate that as a potential error.

Sean Kim created pull request blender/blender#120331 2024-04-06 00:13:45 +02:00
Refactor: Organize and fixup functions in sculpt_trim.cc
Sean Kim pushed to sculpt-trim-cleanup at Sean-Kim/blender 2024-04-06 00:09:37 +02:00
ccb8560e90 Refactor: Organize and fixup functions in sculpt_trim.cc
61b28227bb Fix #120309: Remove from Vertex Group operator broken
4e90501377 UI: Fix label in Particle System modifier
0b30cb1929 UI: Clarify Playback "Play In" option
958bc91867 Fix #120308: GP3 objects with geonodes renders original data from CLI
Compare 10 commits »
Sean Kim created branch sculpt-trim-cleanup in Sean-Kim/blender 2024-04-06 00:09:37 +02:00
Sean Kim deleted branch paint-hide-cleanup from Sean-Kim/blender 2024-04-05 21:27:17 +02:00