Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim commented on pull request blender/blender#120282 2024-04-05 20:59:20 +02:00
Sculpt: Add increase / decrease visibility operator

pretty cool. but why not call it "grow visibility" / "shrink visibility" to keep it consistent with the grow/shrink of mask and face sets?

i believe thats how this feature is normally…

Sean Kim created pull request blender/blender#120282 2024-04-05 03:25:48 +02:00
Sculpt: Add increase / decrease visibility operator
Sean Kim created branch hide-show-grow-shrink in Sean-Kim/blender 2024-04-05 02:49:06 +02:00
Sean Kim pushed to hide-show-grow-shrink at Sean-Kim/blender 2024-04-05 02:49:06 +02:00
ee5f043f6f Sculpt: Add increase / decrease visibility operator
e0e6dc8550 DRW: Avoid undefined behavior when volume objects have no bounds
5c0551fac9 DRW: Replace texspace coord for volume grid by matrix transform
b4dbd04590 Cleanup: Replace dummy_grid_mat by identity matrix
51f8bf53b2 Geometry Nodes: use xxhash for compute context hash
Compare 10 commits »
Sean Kim deleted branch trim-cleanup from Sean-Kim/blender 2024-04-04 23:41:59 +02:00
Sean Kim deleted branch fast-trim-option from Sean-Kim/blender-manual 2024-04-04 23:41:43 +02:00
Sean Kim deleted branch face-set-doxygen from Sean-Kim/blender 2024-04-04 23:37:25 +02:00
Sean Kim deleted branch subdiv-neighbor-destructor from Sean-Kim/blender 2024-04-04 23:37:12 +02:00
Sean Kim commented on issue blender/blender#120182 2024-04-03 02:49:41 +02:00
More Boolean Solvers

I did some very rough timings on the existing float solver to attempt to identify areas of potential optimization inside the existing BM_mesh_intersect function. For a mesh with 491,522

Sean Kim pushed to subdiv-neighbor-destructor at Sean-Kim/blender 2024-04-03 02:20:24 +02:00
76d866f0ee Use reinitialize
Sean Kim pushed to subdiv-neighbor-destructor at Sean-Kim/blender 2024-04-03 02:12:39 +02:00
990fe879bf Replace destructor with blender::Array usage
Sean Kim created pull request blender/blender#120194 2024-04-03 01:11:11 +02:00
Refactor: Add destructor to avoid manual free requirement
Sean Kim created branch subdiv-neighbor-destructor in Sean-Kim/blender 2024-04-03 01:06:06 +02:00
Sean Kim pushed to subdiv-neighbor-destructor at Sean-Kim/blender 2024-04-03 01:06:06 +02:00
3bb9dad14e Refactor: Add destructor to avoid manual free requirement
d80b8cbcdc Cleanup: Add doxygen sections to sculpt_face_set.cc
3f3df16ba2 Cleanup: Mesh calculate edges file cleanup
Compare 3 commits »
Sean Kim commented on pull request blender/blender#120190 2024-04-02 23:01:53 +02:00
Cleanup: Add doxygen sections to sculpt_face_set.cc

Fixed

Sean Kim pushed to face-set-doxygen at Sean-Kim/blender 2024-04-02 23:01:27 +02:00
27acf00f57 Adjust for PR comment
Sean Kim created pull request blender/blender#120190 2024-04-02 22:52:37 +02:00
Cleanup: Add doxygen sections to sculpt_face_set.cc
Sean Kim pushed to face-set-doxygen at Sean-Kim/blender 2024-04-02 22:47:09 +02:00
3af00483ad Cleanup: Add doxygen sections to sculpt_face_set.cc
89d38cf008 Cleanup: Use ImplicitSharingInfo type instead of C handle
d1b6621903 UI: Complete Event Icon Coverage
65bfae2258 UI: Status Bar Keymap Spacing
930d645b4c Fix #120154: Cage face normals overlay always draws original normals
Compare 9 commits »
Sean Kim created branch face-set-doxygen in Sean-Kim/blender 2024-04-02 22:47:09 +02:00
Sean Kim created pull request blender/blender-manual#104763 2024-04-02 18:35:17 +02:00
Add Solver option information to Sculpt trim tools