Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim closed issue blender/blender#129135 2024-10-17 23:12:42 +02:00
Sculpt: Automask topology option affecting outside vertices
Sean Kim merged pull request blender/blender#129139 2024-10-17 23:12:38 +02:00
Fix #129135: Automasking topology doesn't work with certain brushes
Sean Kim pushed to blender-v4.3-release at blender/blender 2024-10-17 23:12:38 +02:00
e01713be7c Fix #129135: Automasking topology doesn't work with certain brushes
Sean Kim commented on pull request blender/blender#128956 2024-10-17 22:04:07 +02:00
Fix: Replace MEM_freeN with MEM_delete for paired MEM_new in blurkernel

Yeah, this change needs to be applied to 4.3.

@c-s, can you rebase the branch to blender-v4.3-release and change the target of this PR to that branch as well?

Sean Kim created pull request blender/blender#129139 2024-10-17 06:55:20 +02:00
Fix #129135: Automasking topology doesn't work with certain brushes
Sean Kim pushed to fix-automasking-topology at Sean-Kim/blender 2024-10-17 06:54:23 +02:00
67fd03f4b6 Fix #129135: Automasking topology doesn't work with certain brushes
Sean Kim created branch fix-automasking-topology in Sean-Kim/blender 2024-10-17 06:54:23 +02:00
Sean Kim commented on issue blender/blender#129135 2024-10-17 06:37:16 +02:00
Sculpt: Automask topology option affecting outside vertices

Will have a fix shortly

Sean Kim commented on issue blender/blender#129135 2024-10-17 06:37:05 +02:00
Sculpt: Automask topology option affecting outside vertices

@PratikPB2123 Found the bad commit: 915be63b016f0f71a52615c9acf31947df71b68e

Sean Kim commented on issue blender/blender#128940 2024-10-17 05:03:58 +02:00
Crease Sharp Brush move topology when draw back toward view

Artifacts appear all the way back to 2.83

Sean Kim created pull request blender/blender#129137 2024-10-17 04:42:32 +02:00
Fix #129085: Face set from Masked operator doesnt work with Multires
Sean Kim created branch fix-face-set-masked-multires-129085 in Sean-Kim/blender 2024-10-17 04:41:22 +02:00
Sean Kim pushed to fix-face-set-masked-multires-129085 at Sean-Kim/blender 2024-10-17 04:41:22 +02:00
cce3d2fd93 Fix #129085: Face set from Masked operator doesnt work with Multires
Sean Kim closed issue blender/blender#125985 2024-10-17 02:57:39 +02:00
active_vertex handling in SculptSession
Sean Kim commented on issue blender/blender#125985 2024-10-17 02:57:36 +02:00
active_vertex handling in SculptSession

Closing this, this work was completed.

Sean Kim commented on pull request blender/blender#129130 2024-10-17 02:48:20 +02:00
Cleanup: Use C++ data-structures in bmesh_intersect.cc

Instead of dealing with the LinkBase code for both this and face_edges, do you think it's worth switching this to Vector at this point in time since this is already updating other types? From a quick glance at the code, we only ever modify the collection by appending.

Sean Kim commented on pull request blender/blender#129132 2024-10-17 02:40:57 +02:00
Fix #129116: Texture Paint Line stroke preview does not show up

I'm not actually sure why this was working prior to the bisected commit. The commit didn't introduce this property for this tool, so in theory this should have been broken for a long time, unless…

Sean Kim created pull request blender/blender#129132 2024-10-17 02:38:05 +02:00
Fix #129116: Texture Paint Line stroke preview does not show up