Sean Kim Sean-Kim
  • Joined on 2023-12-14
Sean Kim pushed to multires-details at Sean-Kim/blender 2024-10-12 06:49:35 +02:00
40c7df1889 Process "corner" elements but avoid applying original detail
Sean Kim commented on pull request blender/blender#128515 2024-10-12 05:56:02 +02:00
Fix #76374: Multires artifacts when sculping on lower level

@Nicola-Dessi I think it's best if we discuss the expected behavior of sculpting at different levels outside this particular PR to avoid adding too much noise here. It seems like there may be a…

Sean Kim commented on pull request blender/blender#128515 2024-10-12 05:33:40 +02:00
Fix #76374: Multires artifacts when sculping on lower level

The results seem to be worse when I tested it. Here's how it looks like when I aggressively smooth the realistic skull base mesh from the [Human Base Meshes](https://www.blender.org/download/demo

Sean Kim opened issue blender/blender#128910 2024-10-12 05:16:23 +02:00
Assert when applying deform modifier in Sculpt Mode
Sean Kim pushed to multires-details at Sean-Kim/blender 2024-10-12 05:04:52 +02:00
40ab3aee0d Merge branch 'blender-v4.3-release' of projects.blender.org:blender/blender into multires-details
bcf6524ca1 Fix #128601: Redoing move operation crash in sculpt mode
d177388979 Sculpt/Paint: Tag brushes for unsaved changes for UI indication
8675533448 Fix #128868: Hide Sharp Corners in Docking Split
ac1069805c Fix: DRW: Broken multiview support with inverted scale object instances
Compare 189 commits »
Sean Kim pushed to main at blender/blender 2024-10-12 00:26:50 +02:00
6ff33b7e92 Merge branch 'blender-v4.3-release'
bcf6524ca1 Fix #128601: Redoing move operation crash in sculpt mode
d177388979 Sculpt/Paint: Tag brushes for unsaved changes for UI indication
8675533448 Fix #128868: Hide Sharp Corners in Docking Split
Compare 4 commits »
Sean Kim closed issue blender/blender#128601 2024-10-12 00:24:08 +02:00
Crash to desktop when in sculpt mode user moves an object
Sean Kim merged pull request blender/blender#128625 2024-10-12 00:24:04 +02:00
Fix #128601: Redoing move operation crash in sculpt mode
Sean Kim pushed to blender-v4.3-release at blender/blender 2024-10-12 00:24:03 +02:00
bcf6524ca1 Fix #128601: Redoing move operation crash in sculpt mode
Sean Kim commented on issue blender/blender#128859 2024-10-11 06:32:34 +02:00
Sculpting on a mesh with a deform modifier & shape key cannot be undone under certain circumstances

Edit: You also don't need multiple strokes, one strong repeated stroke is enough to trigger the issue

It actually appears to be a brush specific issue. I am able to replicate this with (for…

Sean Kim commented on issue blender/blender#128798 2024-10-11 01:49:04 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Found that after the undo if you toggle to and from edit mode it also fixes the mesh appearance.

Sean Kim commented on issue blender/blender#128859 2024-10-11 01:28:41 +02:00
Sculpting on a mesh with a deform modifier & shape key cannot be undone under certain circumstances

Switching subdivision levels is unnecessary to replicate this, simplified replication steps are to just do multiple strokes on the mesh and then undo. It's easiest to see with large incut…

Sean Kim commented on issue blender/blender#128798 2024-10-11 01:16:14 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Since this isn't a recent regression I'm going to bump this down off of high severity for now

Sean Kim commented on issue blender/blender#128798 2024-10-11 01:08:41 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Updated the original post with some more info, this broke somewhere between 4.0.2 and 4.1.1

Sean Kim commented on issue blender/blender#128798 2024-10-11 00:51:18 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

I can actually replicate this behavior in 4.2 but not in 3.6, so this is going to need a lot more investigation

Sean Kim commented on issue blender/blender#128798 2024-10-11 00:48:24 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Checking by doing the following steps on the provided file

  1. Switch to Sculpt Mode
  2. Draw on mesh
  3. Switch to Object Mode
  4. Switch to Sculpt Mode
  5. Undo until stroke disappears 6.…
Sean Kim commented on issue blender/blender#128798 2024-10-11 00:26:41 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Can confirm this bug though on this file in most recent daily build.

Sean Kim commented on issue blender/blender#128798 2024-10-11 00:24:42 +02:00
Sculpt: Regression: Object mode doesn't reflect mesh after undos in sculpt mode

Maybe #128656?

Unlikely, though I haven't checked. That bug is related more to Dyntopo.

Sean Kim commented on issue blender/blender#128859 2024-10-11 00:18:04 +02:00
Sculpting on a mesh with a deform modifier & shape key cannot be undone under certain circumstances

Bad commit is ed9939ab2944ca48c55baf73a02eb4afbfe4956e

cc @HooglyBoogly